/* * Copyright 2013 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.assets.skeletalmesh; import org.terasology.assets.Asset; import org.terasology.assets.AssetType; import org.terasology.assets.ResourceUrn; import org.terasology.math.AABB; import java.util.Collection; /** */ public abstract class SkeletalMesh extends Asset<SkeletalMeshData> { protected SkeletalMesh(ResourceUrn urn, AssetType<?, SkeletalMeshData> assetType) { super(urn, assetType); } public abstract int getVertexCount(); public abstract Collection<Bone> getBones(); public abstract Bone getBone(String boneName); /** * * @return the boundings of the mesh when it its not being animated. */ public abstract AABB getStaticAabb(); }