/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.assets.skeletalmesh;
import org.terasology.assets.Asset;
import org.terasology.assets.AssetType;
import org.terasology.assets.ResourceUrn;
import org.terasology.math.AABB;
import java.util.Collection;
/**
*/
public abstract class SkeletalMesh extends Asset<SkeletalMeshData> {
protected SkeletalMesh(ResourceUrn urn, AssetType<?, SkeletalMeshData> assetType) {
super(urn, assetType);
}
public abstract int getVertexCount();
public abstract Collection<Bone> getBones();
public abstract Bone getBone(String boneName);
/**
*
* @return the boundings of the mesh when it its not being animated.
*/
public abstract AABB getStaticAabb();
}