/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.logic.location;
import org.terasology.entitySystem.entity.EntityRef;
import org.terasology.math.geom.Vector3f;
import java.util.Comparator;
/**
* Comparator that compares the distances to a location of two Entities.
* Closer is smaller, hence return -1, which results in lower index for
* closer the object when sorting.
* Entities without a location component are assumed to be infinitely far
* away from the location.
* The location can be given in the constructor and set to a different value
* afterwards.
*/
public class DistanceComparator implements Comparator<EntityRef> {
/**
* The distance to this point is taken for the comparison of
* distances.
*/
private final Vector3f origin;
/**
* Used to store the location of Entities temporarily. Having
* this vector pre-allocated saves a lot of memory allocations for new
* vectors.
*/
private final Vector3f temp = new Vector3f();
/**
* The default constructor will set the location to calculate the
* distances from to {0, 0, 0}.
*/
/**
* The default constructor will set the location to calculate the
* distances from to {0, 0, 0}.
*/
public DistanceComparator() {
origin = new Vector3f();
}
/**
* Creates this Distance comparator and sets the temp to the
* given parameter.
* The temp is used to calculate distances from.
* @param temp used to calculate distances from when comparing entities.
*/
/**
* Creates this Distance comparator and sets the temp to the
* given parameter.
* The temp is used to calculate distances from.
*
* @param origin used to calculate distances from when comparing entities.
*/
public DistanceComparator(Vector3f origin) {
this.origin = new Vector3f(origin);
}
@Override
public int compare(EntityRef o1, EntityRef o2) {
LocationComponent loc1 = o1.getComponent(LocationComponent.class);
LocationComponent loc2 = o2.getComponent(LocationComponent.class);
if (loc1 == null && loc2 == null) {
return 0;
} else if (loc1 == null) {
return 1;
} else if (loc2 == null) {
return -1;
}
loc1.getWorldPosition(temp);
temp.sub(origin);
float dis1 = temp.lengthSquared();
loc2.getWorldPosition(temp);
temp.sub(origin);
float dis2 = temp.lengthSquared();
if (dis1 < dis2) {
return -1;
} else if (dis2 < dis1) {
return 1;
} else {
//dis1 == dis2
return 0;
}
}
/**
* Sets the origin, which is used to calculate the distance from.
* This method should not be called while sorting. If done anyway, the
* contract of compare method will be broken and the sorting results
* are undefined, if by chance no Exception is thrown.
*
* @param newOrigin the new location to calculate distances from.
*/
public void setOrigin(Vector3f newOrigin) {
origin.set(newOrigin);
}
}