package br.com.while42.rpgcs.model.equip.weapons.munition;
import br.com.while42.rpgcs.model.character.TypeMunition;
public class CommonMunition extends AbstractMunition {
private static final long serialVersionUID = 1L;
private TypeMunition type;
public CommonMunition(TypeMunition type, Integer amount) {
super(amount);
this.type = type;
}
public TypeMunition getType() {
return type;
}
}