package br.com.while42.rpgcs.model.equip.weapons.munition; import br.com.while42.rpgcs.model.character.TypeMunition; public class CommonMunition extends AbstractMunition { private static final long serialVersionUID = 1L; private TypeMunition type; public CommonMunition(TypeMunition type, Integer amount) { super(amount); this.type = type; } public TypeMunition getType() { return type; } }