package br.com.while42.rpgcs.model.character; import java.io.Serializable; public class SavingThrows implements Serializable { private static final long serialVersionUID = 1L; private Integer fortitude = 0; private Integer reflex = 0; private Integer throwsWill= 0; public SavingThrows() { } public SavingThrows(Integer fortitude, Integer reflex, Integer throwsWill) { this.fortitude = fortitude; this.reflex = reflex; this.throwsWill = throwsWill; } public Integer getFortitude() { return fortitude; } public void setFortitude(Integer fortitude) { this.fortitude = fortitude; } public Integer getReflex() { return reflex; } public void setReflex(Integer reflex) { this.reflex = reflex; } public Integer getThrowsWill() { return throwsWill; } public void setThrowsWill(Integer throwsWill) { this.throwsWill = throwsWill; } @Override public boolean equals(Object o) { if (this == o) return true; if (!(o instanceof SavingThrows)) return false; SavingThrows st = (SavingThrows) o; return fortitude.equals(st.fortitude) && reflex.equals(st.reflex) && throwsWill.equals(st.throwsWill); } @Override public String toString() { StringBuilder sb = new StringBuilder(""); sb.append(" fortitude: ").append(fortitude); sb.append(" reflex: ").append(reflex); sb.append(" throwsWill: ").append(throwsWill); return sb.toString(); } }