package br.com.while42.rpgcs.model.character;
import java.io.Serializable;
public class SavingThrows implements Serializable {
private static final long serialVersionUID = 1L;
private Integer fortitude = 0;
private Integer reflex = 0;
private Integer throwsWill= 0;
public SavingThrows() {
}
public SavingThrows(Integer fortitude, Integer reflex, Integer throwsWill) {
this.fortitude = fortitude;
this.reflex = reflex;
this.throwsWill = throwsWill;
}
public Integer getFortitude() {
return fortitude;
}
public void setFortitude(Integer fortitude) {
this.fortitude = fortitude;
}
public Integer getReflex() {
return reflex;
}
public void setReflex(Integer reflex) {
this.reflex = reflex;
}
public Integer getThrowsWill() {
return throwsWill;
}
public void setThrowsWill(Integer throwsWill) {
this.throwsWill = throwsWill;
}
@Override
public boolean equals(Object o) {
if (this == o)
return true;
if (!(o instanceof SavingThrows))
return false;
SavingThrows st = (SavingThrows) o;
return fortitude.equals(st.fortitude) &&
reflex.equals(st.reflex) &&
throwsWill.equals(st.throwsWill);
}
@Override
public String toString() {
StringBuilder sb = new StringBuilder("");
sb.append(" fortitude: ").append(fortitude);
sb.append(" reflex: ").append(reflex);
sb.append(" throwsWill: ").append(throwsWill);
return sb.toString();
}
}