package br.com.while42.rpgcs.model.equip.weapons.martial.onehandedmelee; import br.com.while42.rpgcs.model.equip.weapons.BasicWeapon; import br.com.while42.rpgcs.model.equip.weapons.CategorieEncumbranceWeapon; import br.com.while42.rpgcs.model.equip.weapons.CategorieUsefulnessWeapon; import br.com.while42.rpgcs.model.equip.weapons.martial.AbstractMartialWeapon; public abstract class AbstractMartialOneHandedMeleeWeapon extends AbstractMartialWeapon { private static final long serialVersionUID = 1L; public AbstractMartialOneHandedMeleeWeapon(BasicWeapon base) { super(base); } @Override public final CategorieUsefulnessWeapon getCategorieUsefulness() { return CategorieUsefulnessWeapon.MELEE; } @Override public final CategorieEncumbranceWeapon getCategorieEncumbrance() { return CategorieEncumbranceWeapon.ONE_HANDED; } }