package br.com.while42.rpgcs.model.equip.armor.shields; import br.com.while42.rpgcs.R; import br.com.while42.rpgcs.model.equip.armor.Armor; import br.com.while42.rpgcs.model.equip.armor.BasicArmor; public class ShieldLightSteel extends AbstractShieldArmor implements Armor { private static final long serialVersionUID = 1L; private static final BasicArmor armor; static { armor = new BasicArmor(R.string.armor_shield_light_steel); armor.setCost(9L); armor.setArmorBonus(1); armor.setMaximumDexBonus(0); armor.setArmorCheckPenalty(-1); armor.setArcaneSpellFailureChance(5); armor.setSpeed(0); armor.setWeight(3.0); } public ShieldLightSteel() { super(armor); } }