package br.com.while42.rpgcs.activity.fragment; import android.os.Bundle; import android.support.v4.app.Fragment; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.TextView; import br.com.while42.rpgcs.R; import br.com.while42.rpgcs.model.character.SavingThrows; public class PlaySavingThrows extends Fragment { private SavingThrows savingThrows; public PlaySavingThrows() { } public PlaySavingThrows(SavingThrows savingThrows) { this.savingThrows = savingThrows; } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View layout = inflater.inflate(R.layout.fragment_play_savingthrows, container, false); if (savingThrows == null) return layout; TextView tvFortitude = (TextView) layout.findViewById(R.id_frag_play_savingthrows.textview_fortitude); TextView tvReflex = (TextView) layout.findViewById(R.id_frag_play_savingthrows.textview_reflex); TextView tvThrowsWill = (TextView) layout.findViewById(R.id_frag_play_savingthrows.textview_will); tvFortitude.setText(savingThrows.getFortitude().toString()); tvReflex.setText(savingThrows.getReflex().toString()); tvThrowsWill.setText(savingThrows.getThrowsWill().toString()); return layout; } }