package mcjty.rftools.dimension.world.mapgen;
import mcjty.lib.varia.BlockMeta;
import mcjty.rftools.dimension.world.GenericChunkProvider;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import java.util.Random;
public class MapGenCanyons {
private final GenericChunkProvider provider;
private int range = 8;
private Random rand = new Random();
private float[] field_75046_d = new float[1024];
public MapGenCanyons(GenericChunkProvider provider) {
this.provider = provider;
}
private void func_151540_a(long seed, int p_151540_3_, int p_151540_4_, Block[] data, byte[] meta, double p_151540_6_, double p_151540_8_, double p_151540_10_, float p_151540_12_, float p_151540_13_, float p_151540_14_, int p_151540_15_, int p_151540_16_, double p_151540_17_) {
BlockMeta baseBlock = provider.dimensionInformation.getCanyonBlock();
Random random = new Random(seed);
double d4 = (p_151540_3_ * 16 + 8);
double d5 = (p_151540_4_ * 16 + 8);
float f3 = 0.0F;
float f4 = 0.0F;
if (p_151540_16_ <= 0) {
int j1 = this.range * 16 - 16;
p_151540_16_ = j1 - random.nextInt(j1 / 4);
}
boolean flag1 = false;
if (p_151540_15_ == -1) {
p_151540_15_ = p_151540_16_ / 2;
flag1 = true;
}
float f5 = 1.0F;
for (int k1 = 0; k1 < 256; ++k1) {
if (k1 == 0 || random.nextInt(3) == 0) {
f5 = 1.0F + random.nextFloat() * random.nextFloat() * 1.0F;
}
this.field_75046_d[k1] = f5 * f5;
}
for (; p_151540_15_ < p_151540_16_; ++p_151540_15_) {
double d12 = 1.5D + (MathHelper.sin(p_151540_15_ * (float) Math.PI / p_151540_16_) * p_151540_12_ * 1.0F);
double d6 = d12 * p_151540_17_;
d12 *= random.nextFloat() * 0.25D + 0.75D;
d6 *= random.nextFloat() * 0.25D + 0.75D;
float f6 = MathHelper.cos(p_151540_14_);
float f7 = MathHelper.sin(p_151540_14_);
p_151540_6_ += (MathHelper.cos(p_151540_13_) * f6);
p_151540_8_ += f7;
p_151540_10_ += (MathHelper.sin(p_151540_13_) * f6);
p_151540_14_ *= 0.7F;
p_151540_14_ += f4 * 0.05F;
p_151540_13_ += f3 * 0.05F;
f4 *= 0.8F;
f3 *= 0.5F;
f4 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F;
f3 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F;
if (flag1 || random.nextInt(4) != 0) {
double d7 = p_151540_6_ - d4;
double d8 = p_151540_10_ - d5;
double d9 = (p_151540_16_ - p_151540_15_);
double d10 = (p_151540_12_ + 2.0F + 16.0F);
if (d7 * d7 + d8 * d8 - d9 * d9 > d10 * d10) {
return;
}
if (p_151540_6_ >= d4 - 16.0D - d12 * 2.0D && p_151540_10_ >= d5 - 16.0D - d12 * 2.0D && p_151540_6_ <= d4 + 16.0D + d12 * 2.0D && p_151540_10_ <= d5 + 16.0D + d12 * 2.0D) {
int i4 = MathHelper.floor_double(p_151540_6_ - d12) - p_151540_3_ * 16 - 1;
int l1 = MathHelper.floor_double(p_151540_6_ + d12) - p_151540_3_ * 16 + 1;
int j4 = MathHelper.floor_double(p_151540_8_ - d6) - 1;
int i2 = MathHelper.floor_double(p_151540_8_ + d6) + 1;
int k4 = MathHelper.floor_double(p_151540_10_ - d12) - p_151540_4_ * 16 - 1;
int j2 = MathHelper.floor_double(p_151540_10_ + d12) - p_151540_4_ * 16 + 1;
if (i4 < 0) {
i4 = 0;
}
if (l1 > 16) {
l1 = 16;
}
if (j4 < 1) {
j4 = 1;
}
if (i2 > 248) {
i2 = 248;
}
if (k4 < 0) {
k4 = 0;
}
if (j2 > 16) {
j2 = 16;
}
int k2;
int j3;
for (k2 = i4; k2 < l1; ++k2) {
double d13 = ((k2 + p_151540_3_ * 16) + 0.5D - p_151540_6_) / d12;
for (j3 = k4; j3 < j2; ++j3) {
double d14 = ((j3 + p_151540_4_ * 16) + 0.5D - p_151540_10_) / d12;
int k3 = (k2 * 16 + j3) * 256 + i2;
if (d13 * d13 + d14 * d14 < 1.0D) {
for (int l3 = i2 - 1; l3 >= j4; --l3) {
double d11 = (l3 + 0.5D - p_151540_8_) / d6;
if ((d13 * d13 + d14 * d14) * this.field_75046_d[l3] + d11 * d11 / 6.0D < 1.0D) {
Block block = data[k3];
if (block == Blocks.air || block == null) {
data[k3] = baseBlock.getBlock();
meta[k3] = baseBlock.getMeta();
}
}
--k3;
}
}
}
}
if (flag1) {
break;
}
}
}
}
}
public void generate(World world, int chunkX, int chunkZ, Block[] ablock, byte[] ameta) {
int k = this.range;
this.rand.setSeed(world.getSeed());
long l = this.rand.nextLong();
long i1 = this.rand.nextLong();
for (int cx = chunkX - k; cx <= chunkX + k; ++cx) {
for (int cz = chunkZ - k; cz <= chunkZ + k; ++cz) {
long l1 = cx * l;
long i2 = cz * i1;
this.rand.setSeed(l1 ^ i2 ^ world.getSeed());
this.fillChunk(cx, cz, chunkX, chunkZ, ablock, ameta);
}
}
}
private void fillChunk(int cx, int cz, int chunkX, int chunkZ, Block[] data, byte[] ameta) {
if (this.rand.nextInt(50) == 0) {
double x = (cx * 16 + this.rand.nextInt(16));
double y = (this.rand.nextInt(this.rand.nextInt(40) + 8) + 20);
double z = (cz * 16 + this.rand.nextInt(16));
byte b0 = 1;
for (int i1 = 0; i1 < b0; ++i1) {
float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
float f1 = (this.rand.nextFloat() - 0.5F) * 2.0F / 8.0F;
float f2 = (this.rand.nextFloat() * 2.0F + this.rand.nextFloat()) * 2.0F;
this.func_151540_a(this.rand.nextLong(), chunkX, chunkZ, data, ameta, x, y, z, f2, f, f1, 0, 0, 3.0D);
}
}
}
}