package mcjty.rftools.dimension.world.mapgen; import mcjty.lib.varia.BlockMeta; import mcjty.rftools.dimension.world.GenericChunkProvider; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import java.util.Random; public class MapGenCanyons { private final GenericChunkProvider provider; private int range = 8; private Random rand = new Random(); private float[] field_75046_d = new float[1024]; public MapGenCanyons(GenericChunkProvider provider) { this.provider = provider; } private void func_151540_a(long seed, int p_151540_3_, int p_151540_4_, Block[] data, byte[] meta, double p_151540_6_, double p_151540_8_, double p_151540_10_, float p_151540_12_, float p_151540_13_, float p_151540_14_, int p_151540_15_, int p_151540_16_, double p_151540_17_) { BlockMeta baseBlock = provider.dimensionInformation.getCanyonBlock(); Random random = new Random(seed); double d4 = (p_151540_3_ * 16 + 8); double d5 = (p_151540_4_ * 16 + 8); float f3 = 0.0F; float f4 = 0.0F; if (p_151540_16_ <= 0) { int j1 = this.range * 16 - 16; p_151540_16_ = j1 - random.nextInt(j1 / 4); } boolean flag1 = false; if (p_151540_15_ == -1) { p_151540_15_ = p_151540_16_ / 2; flag1 = true; } float f5 = 1.0F; for (int k1 = 0; k1 < 256; ++k1) { if (k1 == 0 || random.nextInt(3) == 0) { f5 = 1.0F + random.nextFloat() * random.nextFloat() * 1.0F; } this.field_75046_d[k1] = f5 * f5; } for (; p_151540_15_ < p_151540_16_; ++p_151540_15_) { double d12 = 1.5D + (MathHelper.sin(p_151540_15_ * (float) Math.PI / p_151540_16_) * p_151540_12_ * 1.0F); double d6 = d12 * p_151540_17_; d12 *= random.nextFloat() * 0.25D + 0.75D; d6 *= random.nextFloat() * 0.25D + 0.75D; float f6 = MathHelper.cos(p_151540_14_); float f7 = MathHelper.sin(p_151540_14_); p_151540_6_ += (MathHelper.cos(p_151540_13_) * f6); p_151540_8_ += f7; p_151540_10_ += (MathHelper.sin(p_151540_13_) * f6); p_151540_14_ *= 0.7F; p_151540_14_ += f4 * 0.05F; p_151540_13_ += f3 * 0.05F; f4 *= 0.8F; f3 *= 0.5F; f4 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 2.0F; f3 += (random.nextFloat() - random.nextFloat()) * random.nextFloat() * 4.0F; if (flag1 || random.nextInt(4) != 0) { double d7 = p_151540_6_ - d4; double d8 = p_151540_10_ - d5; double d9 = (p_151540_16_ - p_151540_15_); double d10 = (p_151540_12_ + 2.0F + 16.0F); if (d7 * d7 + d8 * d8 - d9 * d9 > d10 * d10) { return; } if (p_151540_6_ >= d4 - 16.0D - d12 * 2.0D && p_151540_10_ >= d5 - 16.0D - d12 * 2.0D && p_151540_6_ <= d4 + 16.0D + d12 * 2.0D && p_151540_10_ <= d5 + 16.0D + d12 * 2.0D) { int i4 = MathHelper.floor_double(p_151540_6_ - d12) - p_151540_3_ * 16 - 1; int l1 = MathHelper.floor_double(p_151540_6_ + d12) - p_151540_3_ * 16 + 1; int j4 = MathHelper.floor_double(p_151540_8_ - d6) - 1; int i2 = MathHelper.floor_double(p_151540_8_ + d6) + 1; int k4 = MathHelper.floor_double(p_151540_10_ - d12) - p_151540_4_ * 16 - 1; int j2 = MathHelper.floor_double(p_151540_10_ + d12) - p_151540_4_ * 16 + 1; if (i4 < 0) { i4 = 0; } if (l1 > 16) { l1 = 16; } if (j4 < 1) { j4 = 1; } if (i2 > 248) { i2 = 248; } if (k4 < 0) { k4 = 0; } if (j2 > 16) { j2 = 16; } int k2; int j3; for (k2 = i4; k2 < l1; ++k2) { double d13 = ((k2 + p_151540_3_ * 16) + 0.5D - p_151540_6_) / d12; for (j3 = k4; j3 < j2; ++j3) { double d14 = ((j3 + p_151540_4_ * 16) + 0.5D - p_151540_10_) / d12; int k3 = (k2 * 16 + j3) * 256 + i2; if (d13 * d13 + d14 * d14 < 1.0D) { for (int l3 = i2 - 1; l3 >= j4; --l3) { double d11 = (l3 + 0.5D - p_151540_8_) / d6; if ((d13 * d13 + d14 * d14) * this.field_75046_d[l3] + d11 * d11 / 6.0D < 1.0D) { Block block = data[k3]; if (block == Blocks.air || block == null) { data[k3] = baseBlock.getBlock(); meta[k3] = baseBlock.getMeta(); } } --k3; } } } } if (flag1) { break; } } } } } public void generate(World world, int chunkX, int chunkZ, Block[] ablock, byte[] ameta) { int k = this.range; this.rand.setSeed(world.getSeed()); long l = this.rand.nextLong(); long i1 = this.rand.nextLong(); for (int cx = chunkX - k; cx <= chunkX + k; ++cx) { for (int cz = chunkZ - k; cz <= chunkZ + k; ++cz) { long l1 = cx * l; long i2 = cz * i1; this.rand.setSeed(l1 ^ i2 ^ world.getSeed()); this.fillChunk(cx, cz, chunkX, chunkZ, ablock, ameta); } } } private void fillChunk(int cx, int cz, int chunkX, int chunkZ, Block[] data, byte[] ameta) { if (this.rand.nextInt(50) == 0) { double x = (cx * 16 + this.rand.nextInt(16)); double y = (this.rand.nextInt(this.rand.nextInt(40) + 8) + 20); double z = (cz * 16 + this.rand.nextInt(16)); byte b0 = 1; for (int i1 = 0; i1 < b0; ++i1) { float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; float f1 = (this.rand.nextFloat() - 0.5F) * 2.0F / 8.0F; float f2 = (this.rand.nextFloat() * 2.0F + this.rand.nextFloat()) * 2.0F; this.func_151540_a(this.rand.nextLong(), chunkX, chunkZ, data, ameta, x, y, z, f2, f, f1, 0, 0, 3.0D); } } } }