package mcjty.rftools.blocks;
import cpw.mods.fml.common.registry.GameRegistry;
import mcjty.rftools.blocks.blockprotector.BlockProtectorSetup;
import mcjty.rftools.blocks.crafter.CrafterSetup;
import mcjty.rftools.blocks.dimletconstruction.DimletConstructionSetup;
import mcjty.rftools.blocks.dimlets.DimletSetup;
import mcjty.rftools.blocks.endergen.EndergenicSetup;
import mcjty.rftools.blocks.environmental.EnvironmentalSetup;
import mcjty.rftools.blocks.infuser.MachineInfuserSetup;
import mcjty.rftools.blocks.itemfilter.ItemFilterSetup;
import mcjty.rftools.blocks.logic.LogicBlockSetup;
import mcjty.rftools.blocks.monitor.MonitorSetup;
import mcjty.rftools.blocks.relay.RelaySetup;
import mcjty.rftools.blocks.screens.ScreenSetup;
import mcjty.rftools.blocks.security.SecuritySetup;
import mcjty.rftools.blocks.shield.ShieldSetup;
import mcjty.rftools.blocks.spaceprojector.SpaceProjectorSetup;
import mcjty.rftools.blocks.spawner.SpawnerSetup;
import mcjty.rftools.blocks.special.SpecialSetup;
import mcjty.rftools.blocks.storage.ModularStorageSetup;
import mcjty.rftools.blocks.storagemonitor.StorageScannerSetup;
import mcjty.rftools.blocks.teleporter.TeleporterSetup;
public final class ModBlocks {
public static MachineFrame machineFrame;
public static MachineBase machineBase;
public static void init() {
initBaseBlocks();
MonitorSetup.setupBlocks();
CrafterSetup.setupBlocks();
RelaySetup.setupBlocks();
ItemFilterSetup.setupBlocks();
StorageScannerSetup.setupBlocks();
MachineInfuserSetup.setupBlocks();
EnvironmentalSetup.setupBlocks();
SpawnerSetup.setupBlocks();
SpecialSetup.setupBlocks();
ScreenSetup.setupBlocks();
DimletSetup.setupBlocks();
TeleporterSetup.setupBlocks();
EndergenicSetup.setupBlocks();
LogicBlockSetup.setupBlocks();
ShieldSetup.setupBlocks();
DimletConstructionSetup.setupBlocks();
SpaceProjectorSetup.setupBlocks();
BlockProtectorSetup.setupBlocks();
ModularStorageSetup.setupBlocks();
SecuritySetup.setupBlocks();
}
private static void initBaseBlocks() {
machineFrame = new MachineFrame();
GameRegistry.registerBlock(machineFrame, "machineFrame");
machineBase = new MachineBase();
GameRegistry.registerBlock(machineBase, "machineBase");
}
}