package mcjty.rftools.blocks; import cpw.mods.fml.common.registry.GameRegistry; import mcjty.rftools.blocks.blockprotector.BlockProtectorSetup; import mcjty.rftools.blocks.crafter.CrafterSetup; import mcjty.rftools.blocks.dimletconstruction.DimletConstructionSetup; import mcjty.rftools.blocks.dimlets.DimletSetup; import mcjty.rftools.blocks.endergen.EndergenicSetup; import mcjty.rftools.blocks.environmental.EnvironmentalSetup; import mcjty.rftools.blocks.infuser.MachineInfuserSetup; import mcjty.rftools.blocks.itemfilter.ItemFilterSetup; import mcjty.rftools.blocks.logic.LogicBlockSetup; import mcjty.rftools.blocks.monitor.MonitorSetup; import mcjty.rftools.blocks.relay.RelaySetup; import mcjty.rftools.blocks.screens.ScreenSetup; import mcjty.rftools.blocks.security.SecuritySetup; import mcjty.rftools.blocks.shield.ShieldSetup; import mcjty.rftools.blocks.spaceprojector.SpaceProjectorSetup; import mcjty.rftools.blocks.spawner.SpawnerSetup; import mcjty.rftools.blocks.special.SpecialSetup; import mcjty.rftools.blocks.storage.ModularStorageSetup; import mcjty.rftools.blocks.storagemonitor.StorageScannerSetup; import mcjty.rftools.blocks.teleporter.TeleporterSetup; public final class ModBlocks { public static MachineFrame machineFrame; public static MachineBase machineBase; public static void init() { initBaseBlocks(); MonitorSetup.setupBlocks(); CrafterSetup.setupBlocks(); RelaySetup.setupBlocks(); ItemFilterSetup.setupBlocks(); StorageScannerSetup.setupBlocks(); MachineInfuserSetup.setupBlocks(); EnvironmentalSetup.setupBlocks(); SpawnerSetup.setupBlocks(); SpecialSetup.setupBlocks(); ScreenSetup.setupBlocks(); DimletSetup.setupBlocks(); TeleporterSetup.setupBlocks(); EndergenicSetup.setupBlocks(); LogicBlockSetup.setupBlocks(); ShieldSetup.setupBlocks(); DimletConstructionSetup.setupBlocks(); SpaceProjectorSetup.setupBlocks(); BlockProtectorSetup.setupBlocks(); ModularStorageSetup.setupBlocks(); SecuritySetup.setupBlocks(); } private static void initBaseBlocks() { machineFrame = new MachineFrame(); GameRegistry.registerBlock(machineFrame, "machineFrame"); machineBase = new MachineBase(); GameRegistry.registerBlock(machineBase, "machineBase"); } }