package mcjty.rftools.blocks.dimlets;
import mcjty.lib.container.ContainerFactory;
import mcjty.lib.container.GenericContainer;
import mcjty.lib.container.SlotDefinition;
import mcjty.lib.container.SlotType;
import mcjty.rftools.Achievements;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public class DimletScramblerContainer extends GenericContainer {
public static final String CONTAINER_INVENTORY = "container";
public static final int SLOT_DIMLETINPUT = 0;
public static final int SLOT_DIMLETOUTPUT = 3;
public static final ContainerFactory factory = new ContainerFactory() {
@Override
protected void setup() {
addSlotBox(new SlotDefinition(SlotType.SLOT_SPECIFICITEM, new ItemStack(DimletSetup.knownDimlet)), CONTAINER_INVENTORY, SLOT_DIMLETINPUT+0, 46, 7, 1, 18, 1, 18);
addSlotBox(new SlotDefinition(SlotType.SLOT_SPECIFICITEM, new ItemStack(DimletSetup.knownDimlet)), CONTAINER_INVENTORY, SLOT_DIMLETINPUT+1, 82, 7, 1, 18, 1, 18);
addSlotBox(new SlotDefinition(SlotType.SLOT_SPECIFICITEM, new ItemStack(DimletSetup.knownDimlet)), CONTAINER_INVENTORY, SLOT_DIMLETINPUT+2, 65, 42, 1, 18, 1, 18);
addSlotBox(new SlotDefinition(SlotType.SLOT_OUTPUT), CONTAINER_INVENTORY, SLOT_DIMLETOUTPUT, 118, 24, 1, 18, 1, 18);
layoutPlayerInventorySlots(10, 70);
}
};
public DimletScramblerContainer(EntityPlayer player, DimletScramblerTileEntity containerInventory) {
super(factory);
addInventory(CONTAINER_INVENTORY, containerInventory);
addInventory(ContainerFactory.CONTAINER_PLAYER, player.inventory);
generateSlots();
}
@Override
public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
if (index == SLOT_DIMLETOUTPUT) {
Achievements.trigger(player, Achievements.scrambled);
}
return super.slotClick(index, button, mode, player);
}
}