package mcjty.rftools.blocks;
import mcjty.rftools.RFTools;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.World;
public class MachineFrame extends Block {
public MachineFrame() {
super(Material.iron);
setBlockName("machineFrame");
setBlockTextureName(RFTools.MODID + ":" + "machineSide");
setCreativeTab(RFTools.tabRfTools);
}
@Override
public boolean canPlaceBlockAt(World world, int x, int y, int z) {
return false;
}
}