package mcjty.rftools.blocks.endergen; import mcjty.lib.container.ContainerFactory; import mcjty.lib.container.GenericContainer; import mcjty.lib.container.SlotDefinition; import mcjty.lib.container.SlotType; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; public class PearlInjectorContainer extends GenericContainer { public static final String CONTAINER_INVENTORY = "container"; public static final int SLOT_BUFFER = 0; public static final int BUFFER_SIZE = (9*2); public static final int SLOT_PLAYERINV = SLOT_BUFFER + BUFFER_SIZE; // public static final int SLOT_PLAYERHOTBAR = SLOT_PLAYERINV + 3*9; public static final ContainerFactory factory = new ContainerFactory() { @Override protected void setup() { addSlotBox(new SlotDefinition(SlotType.SLOT_SPECIFICITEM, new ItemStack(Items.ender_pearl)), CONTAINER_INVENTORY, SLOT_BUFFER, 10, 25, 9, 18, 2, 18); layoutPlayerInventorySlots(10, 70); } }; public PearlInjectorContainer(EntityPlayer player, PearlInjectorTileEntity containerInventory) { super(factory); addInventory(CONTAINER_INVENTORY, containerInventory); addInventory(ContainerFactory.CONTAINER_PLAYER, player.inventory); generateSlots(); } }