package mcjty.rftools.blocks.screens; import cpw.mods.fml.common.registry.GameRegistry; import mcjty.lib.container.GenericItemBlock; import mcjty.rftools.RFTools; import mcjty.rftools.blocks.ModBlocks; import mcjty.rftools.crafting.PreservingShapedRecipe; import mcjty.rftools.items.screenmodules.*; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class ScreenSetup { public static ScreenBlock screenBlock; public static ScreenHitBlock screenHitBlock; public static ScreenControllerBlock screenControllerBlock; public static TextModuleItem textModuleItem; public static EnergyModuleItem energyModuleItem; public static EnergyPlusModuleItem energyPlusModuleItem; public static DimensionModuleItem dimensionModuleItem; public static InventoryModuleItem inventoryModuleItem; public static InventoryPlusModuleItem inventoryPlusModuleItem; public static ClockModuleItem clockModuleItem; public static FluidModuleItem fluidModuleItem; public static FluidPlusModuleItem fluidPlusModuleItem; public static CounterModuleItem counterModuleItem; public static CounterPlusModuleItem counterPlusModuleItem; public static RedstoneModuleItem redstoneModuleItem; public static MachineInformationModuleItem machineInformationModuleItem; public static ComputerModuleItem computerModuleItem; public static ButtonModuleItem buttonModuleItem; public static void setupBlocks() { screenBlock = new ScreenBlock("screenBlock", ScreenTileEntity.class); GameRegistry.registerBlock(screenBlock, GenericItemBlock.class, "screenBlock"); GameRegistry.registerTileEntity(ScreenTileEntity.class, "ScreenTileEntity"); screenHitBlock = new ScreenHitBlock(); GameRegistry.registerBlock(screenHitBlock, "screenHitBlock"); GameRegistry.registerTileEntity(ScreenHitTileEntity.class, "ScreenHitTileEntity"); screenControllerBlock = new ScreenControllerBlock(); GameRegistry.registerBlock(screenControllerBlock, GenericItemBlock.class, "screenControllerBlock"); GameRegistry.registerTileEntity(ScreenControllerTileEntity.class, "ScreenControllerTileEntity"); } public static void setupItems() { textModuleItem = new TextModuleItem(); textModuleItem.setUnlocalizedName("TextModule"); textModuleItem.setCreativeTab(RFTools.tabRfTools); textModuleItem.setTextureName(RFTools.MODID + ":modules/textModuleItem"); GameRegistry.registerItem(textModuleItem, "textModuleItem"); inventoryModuleItem = new InventoryModuleItem(); inventoryModuleItem.setUnlocalizedName("InventoryModule"); inventoryModuleItem.setCreativeTab(RFTools.tabRfTools); inventoryModuleItem.setTextureName(RFTools.MODID + ":modules/inventoryModuleItem"); GameRegistry.registerItem(inventoryModuleItem, "inventoryModuleItem"); inventoryPlusModuleItem = new InventoryPlusModuleItem(); inventoryPlusModuleItem.setUnlocalizedName("InventoryPlusModule"); inventoryPlusModuleItem.setCreativeTab(RFTools.tabRfTools); inventoryPlusModuleItem.setTextureName(RFTools.MODID + ":modules/inventoryPlusModuleItem"); GameRegistry.registerItem(inventoryPlusModuleItem, "inventoryPlusModuleItem"); energyModuleItem = new EnergyModuleItem(); energyModuleItem.setUnlocalizedName("EnergyModule"); energyModuleItem.setCreativeTab(RFTools.tabRfTools); energyModuleItem.setTextureName(RFTools.MODID + ":modules/energyModuleItem"); GameRegistry.registerItem(energyModuleItem, "energyModuleItem"); energyPlusModuleItem = new EnergyPlusModuleItem(); energyPlusModuleItem.setUnlocalizedName("EnergyPlusModule"); energyPlusModuleItem.setCreativeTab(RFTools.tabRfTools); energyPlusModuleItem.setTextureName(RFTools.MODID + ":modules/energyPlusModuleItem"); GameRegistry.registerItem(energyPlusModuleItem, "energyPlusModuleItem"); dimensionModuleItem = new DimensionModuleItem(); dimensionModuleItem.setUnlocalizedName("DimensionModule"); dimensionModuleItem.setCreativeTab(RFTools.tabRfTools); dimensionModuleItem.setTextureName(RFTools.MODID + ":modules/dimensionModuleItem"); GameRegistry.registerItem(dimensionModuleItem, "dimensionModuleItem"); clockModuleItem = new ClockModuleItem(); clockModuleItem.setUnlocalizedName("ClockModule"); clockModuleItem.setCreativeTab(RFTools.tabRfTools); clockModuleItem.setTextureName(RFTools.MODID + ":modules/clockModuleItem"); GameRegistry.registerItem(clockModuleItem, "clockModuleItem"); fluidModuleItem = new FluidModuleItem(); fluidModuleItem.setUnlocalizedName("FluidModule"); fluidModuleItem.setCreativeTab(RFTools.tabRfTools); fluidModuleItem.setTextureName(RFTools.MODID + ":modules/fluidModuleItem"); GameRegistry.registerItem(fluidModuleItem, "fluidModuleItem"); fluidPlusModuleItem = new FluidPlusModuleItem(); fluidPlusModuleItem.setUnlocalizedName("FluidPlusModule"); fluidPlusModuleItem.setCreativeTab(RFTools.tabRfTools); fluidPlusModuleItem.setTextureName(RFTools.MODID + ":modules/fluidPlusModuleItem"); GameRegistry.registerItem(fluidPlusModuleItem, "fluidPlusModuleItem"); counterModuleItem = new CounterModuleItem(); counterModuleItem.setUnlocalizedName("CounterModule"); counterModuleItem.setCreativeTab(RFTools.tabRfTools); counterModuleItem.setTextureName(RFTools.MODID + ":modules/counterModuleItem"); GameRegistry.registerItem(counterModuleItem, "counterModuleItem"); counterPlusModuleItem = new CounterPlusModuleItem(); counterPlusModuleItem.setUnlocalizedName("CounterPlusModule"); counterPlusModuleItem.setCreativeTab(RFTools.tabRfTools); counterPlusModuleItem.setTextureName(RFTools.MODID + ":modules/counterPlusModuleItem"); GameRegistry.registerItem(counterPlusModuleItem, "counterPlusModuleItem"); redstoneModuleItem = new RedstoneModuleItem(); redstoneModuleItem.setUnlocalizedName("RedstoneModule"); redstoneModuleItem.setCreativeTab(RFTools.tabRfTools); redstoneModuleItem.setTextureName(RFTools.MODID + ":modules/redstoneModuleItem"); GameRegistry.registerItem(redstoneModuleItem, "redstoneModuleItem"); machineInformationModuleItem = new MachineInformationModuleItem(); machineInformationModuleItem.setUnlocalizedName("MachineInformationModule"); machineInformationModuleItem.setCreativeTab(RFTools.tabRfTools); machineInformationModuleItem.setTextureName(RFTools.MODID + ":modules/machineInformationModuleItem"); GameRegistry.registerItem(machineInformationModuleItem, "machineInformationModuleItem"); computerModuleItem = new ComputerModuleItem(); computerModuleItem.setUnlocalizedName("ComputerModule"); computerModuleItem.setCreativeTab(RFTools.tabRfTools); computerModuleItem.setTextureName(RFTools.MODID + ":modules/computerModuleItem"); GameRegistry.registerItem(computerModuleItem, "computerModuleItem"); buttonModuleItem = new ButtonModuleItem(); buttonModuleItem.setUnlocalizedName("ButtonModule"); buttonModuleItem.setCreativeTab(RFTools.tabRfTools); buttonModuleItem.setTextureName(RFTools.MODID + ":modules/buttonModuleItem"); GameRegistry.registerItem(buttonModuleItem, "buttonModuleItem"); } public static void setupCrafting() { GameRegistry.addRecipe(new ItemStack(screenControllerBlock), "ror", "gMg", "rgr", 'r', Items.redstone, 'o', Items.ender_pearl, 'M', ModBlocks.machineFrame, 'g', Blocks.glass); GameRegistry.addRecipe(new ItemStack(screenBlock), "ggg", "gMg", "iii", 'M', ModBlocks.machineBase, 'g', Blocks.glass, 'i', Items.iron_ingot); initScreenModuleCrafting(); } private static void initScreenModuleCrafting() { Object inkSac = Item.itemRegistry.getObjectById(351); GameRegistry.addRecipe(new ItemStack(textModuleItem), " p ", "rir", " b ", 'p', Items.paper, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(clockModuleItem), " c ", "rir", " b ", 'c', Items.clock, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(energyModuleItem), " r ", "rir", " b ", 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(dimensionModuleItem), " c ", "rir", " b ", 'c', Items.ender_pearl, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(fluidModuleItem), " c ", "rir", " b ", 'c', Items.bucket, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(inventoryModuleItem), " c ", "rir", " b ", 'c', Blocks.chest, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(counterModuleItem), " c ", "rir", " b ", 'c', Items.comparator, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(redstoneModuleItem), " c ", "rir", " b ", 'c', Items.repeater, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(machineInformationModuleItem), " f ", "rir", " b ", 'f', Blocks.furnace, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(computerModuleItem), " f ", "rir", " b ", 'f', Blocks.quartz_block, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(buttonModuleItem), " f ", "rir", " b ", 'f', Blocks.stone_button, 'r', Items.redstone, 'i', Items.iron_ingot, 'b', inkSac); GameRegistry.addRecipe(new ItemStack(buttonModuleItem), "b", 'b', buttonModuleItem); // To clear it GameRegistry.addRecipe(new PreservingShapedRecipe(3, 3, new ItemStack[] { null, new ItemStack(Items.ender_pearl), null, new ItemStack(Items.gold_ingot), new ItemStack(energyModuleItem), new ItemStack(Items.gold_ingot), null, new ItemStack(Items.ender_pearl), null }, new ItemStack(energyPlusModuleItem), 4)); GameRegistry.addRecipe(new PreservingShapedRecipe(3, 3, new ItemStack[] { null, new ItemStack(Items.ender_pearl), null, new ItemStack(Items.gold_ingot), new ItemStack(fluidModuleItem), new ItemStack(Items.gold_ingot), null, new ItemStack(Items.ender_pearl), null }, new ItemStack(fluidPlusModuleItem), 4)); GameRegistry.addRecipe(new PreservingShapedRecipe(3, 3, new ItemStack[] { null, new ItemStack(Items.ender_pearl), null, new ItemStack(Items.gold_ingot), new ItemStack(inventoryModuleItem), new ItemStack(Items.gold_ingot), null, new ItemStack(Items.ender_pearl), null }, new ItemStack(inventoryPlusModuleItem), 4)); GameRegistry.addRecipe(new PreservingShapedRecipe(3, 3, new ItemStack[] { null, new ItemStack(Items.ender_pearl), null, new ItemStack(Items.gold_ingot), new ItemStack(counterModuleItem), new ItemStack(Items.gold_ingot), null, new ItemStack(Items.ender_pearl), null }, new ItemStack(counterPlusModuleItem), 4)); } }