/* * Copyright (c) 2016 Vivid Solutions. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * and Eclipse Distribution License v. 1.0 which accompanies this distribution. * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html * and the Eclipse Distribution License is available at * * http://www.eclipse.org/org/documents/edl-v10.php. */ package org.locationtech.jts.triangulate; import org.locationtech.jts.geom.Coordinate; import org.locationtech.jts.triangulate.quadedge.Vertex; /** * A vertex in a Constrained Delaunay Triangulation. * The vertex may or may not lie on a constraint. * If it does it may carry extra information about the original constraint. * * @author Martin Davis */ public class ConstraintVertex extends Vertex { private boolean isOnConstraint; private Object constraint = null; /** * Creates a new constraint vertex * * @param p the location of the vertex */ public ConstraintVertex(Coordinate p) { super(p); } /** * Sets whether this vertex lies on a constraint. * * @param isOnConstraint true if this vertex lies on a constraint */ public void setOnConstraint(boolean isOnConstraint) { this.isOnConstraint = isOnConstraint; } /** * Tests whether this vertex lies on a constraint. * * @return true if the vertex lies on a constraint */ public boolean isOnConstraint() { return isOnConstraint; } /** * Sets the external constraint information * * @param constraint an object which carries information about the constraint this vertex lies on */ public void setConstraint(Object constraint) { isOnConstraint = true; this.constraint = constraint; } /** * Gets the external constraint object * * @return the external constraint object */ public Object getConstraint() { return constraint; } /** * Merges the constraint data in the vertex <tt>other</tt> into this vertex. * This method is called when an inserted vertex is * very close to an existing vertex in the triangulation. * * @param other the constraint vertex to merge */ protected void merge(ConstraintVertex other) { if (other.isOnConstraint) { isOnConstraint = true; constraint = other.constraint; } } }