/* * Copyright (c) 2016 Martin Davis. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * and Eclipse Distribution License v. 1.0 which accompanies this distribution. * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html * and the Eclipse Distribution License is available at * * http://www.eclipse.org/org/documents/edl-v10.php. */ package org.locationtech.jts.shape.random; import org.locationtech.jts.geom.Coordinate; import org.locationtech.jts.geom.Geometry; import org.locationtech.jts.geom.GeometryFactory; import org.locationtech.jts.geom.MultiPoint; import org.locationtech.jts.math.MathUtil; import org.locationtech.jts.shape.GeometricShapeBuilder; /** * Creates random point sets * where the points are constrained to lie in the cells of a grid. * * @author mbdavis * */ public class RandomPointsInGridBuilder extends GeometricShapeBuilder { private boolean isConstrainedToCircle = false; private double gutterFraction = 0; /** * Create a builder which will create shapes using the default * {@link GeometryFactory}. */ public RandomPointsInGridBuilder() { super(new GeometryFactory()); } /** * Create a builder which will create shapes using the given * {@link GeometryFactory}. * * @param geomFact the factory to use */ public RandomPointsInGridBuilder(GeometryFactory geomFact) { super(geomFact); } /** * Sets whether generated points are constrained to lie * within a circle contained within each grid cell. * This provides greater separation between points * in adjacent cells. * <p> * The default is to not be constrained to a circle. * @param isConstrainedToCircle */ public void setConstrainedToCircle(boolean isConstrainedToCircle) { this.isConstrainedToCircle = isConstrainedToCircle; } /** * Sets the fraction of the grid cell side which will be treated as * a gutter, in which no points will be created. * The provided value is clamped to the range [0.0, 1.0]. * * @param gutterFraction */ public void setGutterFraction(double gutterFraction) { this.gutterFraction = gutterFraction; } /** * Gets the {@link MultiPoint} containing the generated point * * @return a MultiPoint */ public Geometry getGeometry() { int nCells = (int) Math.sqrt(numPts); // ensure that at least numPts points are generated if (nCells * nCells < numPts) nCells += 1; double gridDX = getExtent().getWidth() / nCells; double gridDY = getExtent().getHeight() / nCells; double gutterFrac = MathUtil.clamp(gutterFraction, 0.0, 1.0); double gutterOffsetX = gridDX * gutterFrac/2; double gutterOffsetY = gridDY * gutterFrac/2; double cellFrac = 1.0 - gutterFrac; double cellDX = cellFrac * gridDX; double cellDY = cellFrac * gridDY; Coordinate[] pts = new Coordinate[nCells * nCells]; int index = 0; for (int i = 0; i < nCells; i++) { for (int j = 0; j < nCells; j++) { double orgX = getExtent().getMinX() + i * gridDX + gutterOffsetX; double orgY = getExtent().getMinY() + j * gridDY + gutterOffsetY; pts[index++] = randomPointInCell(orgX, orgY, cellDX, cellDY); } } return geomFactory.createMultiPoint(pts); } private Coordinate randomPointInCell(double orgX, double orgY, double xLen, double yLen) { if (isConstrainedToCircle) { return randomPointInCircle( orgX, orgY, xLen, yLen); } return randomPointInGridCell(orgX, orgY, xLen, yLen); } private Coordinate randomPointInGridCell(double orgX, double orgY, double xLen, double yLen) { double x = orgX + xLen * Math.random(); double y = orgY + yLen * Math.random(); return createCoord(x, y); } private static Coordinate randomPointInCircle(double orgX, double orgY, double width, double height) { double centreX = orgX + width/2; double centreY = orgY + height/2; double rndAng = 2 * Math.PI * Math.random(); double rndRadius = Math.random(); // use square root of radius, since area is proportional to square of radius double rndRadius2 = Math.sqrt(rndRadius); double rndX = width/2 * rndRadius2 * Math.cos(rndAng); double rndY = height/2 * rndRadius2 * Math.sin(rndAng); double x0 = centreX + rndX; double y0 = centreY + rndY; return new Coordinate(x0, y0); } }