/* * Copyright (c) 2016 Martin Davis. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * and Eclipse Distribution License v. 1.0 which accompanies this distribution. * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html * and the Eclipse Distribution License is available at * * http://www.eclipse.org/org/documents/edl-v10.php. */ package org.locationtech.jts.algorithm; import org.locationtech.jts.geom.Coordinate; import org.locationtech.jts.geom.Envelope; /** * Computes whether a rectangle intersects line segments. * <p> * Rectangles contain a large amount of inherent symmetry * (or to put it another way, although they contain four * coordinates they only actually contain 4 ordinates * worth of information). * The algorithm used takes advantage of the symmetry of * the geometric situation * to optimize performance by minimizing the number * of line intersection tests. * * @author Martin Davis * */ public class RectangleLineIntersector { // for intersection testing, don't need to set precision model private LineIntersector li = new RobustLineIntersector(); private Envelope rectEnv; private Coordinate diagUp0; private Coordinate diagUp1; private Coordinate diagDown0; private Coordinate diagDown1; /** * Creates a new intersector for the given query rectangle, * specified as an {@link Envelope}. * * * @param rectEnv the query rectangle, specified as an Envelope */ public RectangleLineIntersector(Envelope rectEnv) { this.rectEnv = rectEnv; /** * Up and Down are the diagonal orientations * relative to the Left side of the rectangle. * Index 0 is the left side, 1 is the right side. */ diagUp0 = new Coordinate(rectEnv.getMinX(), rectEnv.getMinY()); diagUp1 = new Coordinate(rectEnv.getMaxX(), rectEnv.getMaxY()); diagDown0 = new Coordinate(rectEnv.getMinX(), rectEnv.getMaxY()); diagDown1 = new Coordinate(rectEnv.getMaxX(), rectEnv.getMinY()); } /** * Tests whether the query rectangle intersects a * given line segment. * * @param p0 the first endpoint of the segment * @param p1 the second endpoint of the segment * @return true if the rectangle intersects the segment */ public boolean intersects(Coordinate p0, Coordinate p1) { // TODO: confirm that checking envelopes first is faster /** * If the segment envelope is disjoint from the * rectangle envelope, there is no intersection */ Envelope segEnv = new Envelope(p0, p1); if (! rectEnv.intersects(segEnv)) return false; /** * If either segment endpoint lies in the rectangle, * there is an intersection. */ if (rectEnv.intersects(p0)) return true; if (rectEnv.intersects(p1)) return true; /** * Normalize segment. * This makes p0 less than p1, * so that the segment runs to the right, * or vertically upwards. */ if (p0.compareTo(p1) > 0) { Coordinate tmp = p0; p0 = p1; p1 = tmp; } /** * Compute angle of segment. * Since the segment is normalized to run left to right, * it is sufficient to simply test the Y ordinate. * "Upwards" means relative to the left end of the segment. */ boolean isSegUpwards = false; if (p1.y > p0.y) isSegUpwards = true; /** * Since we now know that neither segment endpoint * lies in the rectangle, there are two possible * situations: * 1) the segment is disjoint to the rectangle * 2) the segment crosses the rectangle completely. * * In the case of a crossing, the segment must intersect * a diagonal of the rectangle. * * To distinguish these two cases, it is sufficient * to test intersection with * a single diagonal of the rectangle, * namely the one with slope "opposite" to the slope * of the segment. * (Note that if the segment is axis-parallel, * it must intersect both diagonals, so this is * still sufficient.) */ if (isSegUpwards) { li.computeIntersection(p0, p1, diagDown0, diagDown1); } else { li.computeIntersection(p0, p1, diagUp0, diagUp1); } if (li.hasIntersection()) return true; return false; } }