/* * Copyright (c) 2016 Vivid Solutions. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * and Eclipse Distribution License v. 1.0 which accompanies this distribution. * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html * and the Eclipse Distribution License is available at * * http://www.eclipse.org/org/documents/edl-v10.php. */ package org.locationtech.jts.noding; import java.util.ArrayList; import java.util.List; import org.locationtech.jts.algorithm.LineIntersector; import org.locationtech.jts.geom.Coordinate; /** * Finds <b>interior</b> intersections between line segments in {@link NodedSegmentString}s, * and adds them as nodes * using {@link NodedSegmentString#addIntersection(LineIntersector, int, int, int)}. * <p> * This class is used primarily for Snap-Rounding. * For general-purpose noding, use {@link IntersectionAdder}. * * @version 1.7 * @see IntersectionAdder * @deprecated see InteriorIntersectionFinderAdder */ public class IntersectionFinderAdder implements SegmentIntersector { private LineIntersector li; private final List interiorIntersections; /** * Creates an intersection finder which finds all proper intersections * * @param li the LineIntersector to use */ public IntersectionFinderAdder(LineIntersector li) { this.li = li; interiorIntersections = new ArrayList(); } public List getInteriorIntersections() { return interiorIntersections; } /** * This method is called by clients * of the {@link SegmentIntersector} class to process * intersections for two segments of the {@link SegmentString}s being intersected. * Note that some clients (such as <code>MonotoneChain</code>s) may optimize away * this call for segment pairs which they have determined do not intersect * (e.g. by an disjoint envelope test). */ public void processIntersections( SegmentString e0, int segIndex0, SegmentString e1, int segIndex1 ) { // don't bother intersecting a segment with itself if (e0 == e1 && segIndex0 == segIndex1) return; Coordinate p00 = e0.getCoordinates()[segIndex0]; Coordinate p01 = e0.getCoordinates()[segIndex0 + 1]; Coordinate p10 = e1.getCoordinates()[segIndex1]; Coordinate p11 = e1.getCoordinates()[segIndex1 + 1]; li.computeIntersection(p00, p01, p10, p11); //if (li.hasIntersection() && li.isProper()) Debug.println(li); if (li.hasIntersection()) { if (li.isInteriorIntersection()) { for (int intIndex = 0; intIndex < li.getIntersectionNum(); intIndex++) { interiorIntersections.add(li.getIntersection(intIndex)); } ((NodedSegmentString) e0).addIntersections(li, segIndex0, 0); ((NodedSegmentString) e1).addIntersections(li, segIndex1, 1); } } } /** * Always process all intersections * * @return false always */ public boolean isDone() { return false; } }