/*
* Copyright 2014 Alex Bennett & Alexander Chauncey
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.demigodsrpg.util.misc;
import java.util.Random;
public class RandomUtil {
private static final Random random = new Random();
/**
* Generates a random string with a length of <code>length</code>.
*
* @param length the length of the generated string.
* @return String
*/
public static String generateString(int length) {
// Set allowed characters - Create new string to fill - Generate the string - Return string
char[] chars = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ".toCharArray();
StringBuilder sb = new StringBuilder();
for (int i = 0; i < length; i++) {
char c = chars[random.nextInt(chars.length)];
sb.append(c);
}
return sb.toString();
}
/**
* Generates a random integer with a length of <code>length</code>.
*
* @param length the length of the generated integer.
* @return Integer
*/
public static int generateInt(int length) {
// Set allowed characters - Create new string to fill - Generate the string - Return string
char[] chars = "0123456789".toCharArray();
StringBuilder sb = new StringBuilder();
for (int i = 0; i < length; i++) {
char c = chars[random.nextInt(chars.length)];
sb.append(c);
}
return Integer.parseInt(sb.toString());
}
/**
* Generates an integer with a value between <code>min</code> and <code>max</code>.
*
* @param min the minimum value of the integer.
* @param max the maximum value of the integer.
* @return Integer
*/
public static int generateIntRange(int min, int max) {
return random.nextInt(max - min + 1) + min;
}
/**
* Generates a double with a value between <code>min</code> and <code>max</code>.
*
* @param min the minimum value of the integer.
* @param max the maximum value of the integer.
* @return Integer
*/
public static double generateDoubleRange(double min, double max) {
return (max - min) * random.nextDouble() + min;
}
/**
* Returns a boolean whose value is based on the given <code>percent</code>.
*
* @param percent the percent chance for true.
* @return Boolean
*/
public static boolean randomPercentBool(double percent) {
if (percent <= 0.0) return false;
double roll = generateDoubleRange(0.0, 100.0);
return roll <= percent;
}
}