/* * Copyright 2015 Demigods RPG * Copyright 2015 Alexander Chauncey * Copyright 2015 Alex Bennett * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.demigodsrpg.command.admin; import com.demigodsrpg.DGData; import com.demigodsrpg.command.type.BaseCommand; import com.demigodsrpg.command.type.CommandResult; import com.demigodsrpg.family.Family; import com.google.common.base.Joiner; import net.md_5.bungee.api.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.command.ConsoleCommandSender; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class CreateFamilyCommand extends BaseCommand { @Override protected CommandResult onCommand(CommandSender sender, Command command, String[] args) { if (sender instanceof ConsoleCommandSender) { return CommandResult.PLAYER_ONLY; } if (DGData.PLAYER_R.fromPlayer((Player) sender).getAdminMode()) { if (args.length < 3) { return CommandResult.INVALID_SYNTAX; } List<String> parts = new ArrayList<>(Arrays.asList(args)); parts.subList(3, parts.size() - 1); // FIXME IDK if this will work how I want String name = args[0]; String color = ChatColor.translateAlternateColorCodes('&', args[1]); String chatSymbol = args[2]; String welcomeMessage = Joiner.on(" ").join(parts); Family newFamily = new Family(name, color, chatSymbol, welcomeMessage); DGData.FAMILY_R.register(newFamily); sender.sendMessage("You've successfully created the " + color + name + " faction!"); return CommandResult.SUCCESS; } return CommandResult.NO_PERMISSIONS; } }