/*
* Copyright 2015 Demigods RPG
* Copyright 2015 Alexander Chauncey
* Copyright 2015 Alex Bennett
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.demigodsrpg.command.admin;
import com.demigodsrpg.DGData;
import com.demigodsrpg.command.type.BaseCommand;
import com.demigodsrpg.command.type.CommandResult;
import com.demigodsrpg.family.Family;
import com.google.common.base.Joiner;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class CreateFamilyCommand extends BaseCommand {
@Override
protected CommandResult onCommand(CommandSender sender, Command command, String[] args) {
if (sender instanceof ConsoleCommandSender) {
return CommandResult.PLAYER_ONLY;
}
if (DGData.PLAYER_R.fromPlayer((Player) sender).getAdminMode()) {
if (args.length < 3) {
return CommandResult.INVALID_SYNTAX;
}
List<String> parts = new ArrayList<>(Arrays.asList(args));
parts.subList(3, parts.size() - 1); // FIXME IDK if this will work how I want
String name = args[0];
String color = ChatColor.translateAlternateColorCodes('&', args[1]);
String chatSymbol = args[2];
String welcomeMessage = Joiner.on(" ").join(parts);
Family newFamily = new Family(name, color, chatSymbol, welcomeMessage);
DGData.FAMILY_R.register(newFamily);
sender.sendMessage("You've successfully created the " + color + name + " faction!");
return CommandResult.SUCCESS;
}
return CommandResult.NO_PERMISSIONS;
}
}