/*
* Copyright 2015 Demigods RPG
* Copyright 2015 Alexander Chauncey
* Copyright 2015 Alex Bennett
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.demigodsrpg.aspect.water;
import com.demigodsrpg.ability.Ability;
import com.demigodsrpg.aspect.Aspect;
import com.demigodsrpg.aspect.Groups;
import com.demigodsrpg.util.ItemUtil;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
public class WaterAspectHero implements Aspect {
@Override
public Group getGroup() {
return Groups.WATER_ASPECT;
}
@Override
public ItemStack getItem() {
return ItemUtil.create(Material.SEA_LANTERN, getName(), Arrays.asList(getInfo()), null);
}
@Override
public int getId() {
return 8;
}
@Override
public String[] getInfo() {
return new String[]{"Expert level power over water."};
}
@Override
public Tier getTier() {
return Tier.HERO;
}
@Override
public String getName() {
return "Soul of the Sea";
}
@Ability(name = "Swim", info = "Swim like quickly poseidon through the water.", type = Ability.Type.SUPPORT, placeholder = true)
public void swimAbility() {
// Do nothing, handled directly in the ability listener to save time
}
@Ability(name = "No Drown Damage", info = "Take no drown damage.", type = Ability.Type.PASSIVE, placeholder = true)
public void noDrownDamageAbility() {
// Do nothing, handled directly in the ability listener to save time
}
}