/*
* Copyright 2015 Demigods RPG
* Copyright 2015 Alexander Chauncey
* Copyright 2015 Alex Bennett
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.demigodsrpg.command.admin;
import com.demigodsrpg.DGData;
import com.demigodsrpg.command.type.BaseCommand;
import com.demigodsrpg.command.type.CommandResult;
import com.demigodsrpg.model.PlayerModel;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.ConsoleCommandSender;
import org.bukkit.entity.Player;
public class CleanseCommand extends BaseCommand {
@Override
protected CommandResult onCommand(CommandSender sender, Command command, String[] args) {
// Check for no args
if (args.length == 0) {
sender.sendMessage(ChatColor.YELLOW + "To cleanse all, do /cleanse all");
return CommandResult.SUCCESS;
}
// Get the player object
Player player = (Player) sender;
PlayerModel senderModel = DGData.PLAYER_R.fromPlayer(player);
// Check for only 1 arg
if (args.length == 1) {
// This subcommand doesn't allow the console
if (sender instanceof ConsoleCommandSender) {
return CommandResult.PLAYER_ONLY;
}
// Do '/forsake all'
if ("all".equalsIgnoreCase(args[0])) {
senderModel.cleanse();
} else {
// TODO Check for individual aspect forsake requests.
sender.sendMessage(ChatColor.YELLOW + "To cleanse all do /cleanse all");
return CommandResult.SUCCESS;
}
}
// Handle admin command to forsake other players
else if (args.length == 2) {
// Check if the sender has permission to do the forsaking.
if (!senderModel.getAdminMode()) {
return CommandResult.NO_PERMISSIONS;
}
// Handle '/forsake <player> all' subcommand
if ("all".equalsIgnoreCase(args[1])) {
// Get the target's player model
PlayerModel playerModel = DGData.PLAYER_R.fromName(args[0]);
if (playerModel == null) {
sender.sendMessage(ChatColor.DARK_RED + "No such player! Please try a little harder.");
return CommandResult.QUIET_ERROR;
}
playerModel.cleanse();
sender.sendMessage(ChatColor.YELLOW + "You have removed all aspects from " + playerModel.getLastKnownName());
return CommandResult.SUCCESS;
} else {
// TODO Check for individual aspect forsake requests.
return CommandResult.INVALID_SYNTAX;
}
}
// Something went wrong...
return CommandResult.QUIET_ERROR;
}
}