/*
* Copyright 2015 Demigods RPG
* Copyright 2015 Alexander Chauncey
* Copyright 2015 Alex Bennett
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.demigodsrpg.aspect.lightning;
import com.demigodsrpg.DGData;
import com.demigodsrpg.ability.Ability;
import com.demigodsrpg.ability.AbilityResult;
import com.demigodsrpg.aspect.Aspect;
import com.demigodsrpg.aspect.Groups;
import com.demigodsrpg.model.PlayerModel;
import com.demigodsrpg.util.ItemUtil;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.WeatherType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Arrays;
public class LightningAspectII implements Aspect {
// -- ASPECT META -- //
@Override
public Group getGroup() {
return Groups.LIGHTNING_ASPECT;
}
@Override
public ItemStack getItem() {
return ItemUtil.create(Material.BLAZE_ROD, getName(), Arrays.asList(getInfo()), null);
}
@Override
public int getId() {
return 3;
}
@Override
public String[] getInfo() {
return new String[]{"Mastery over lightning"};
}
@Override
public Tier getTier() {
return Tier.II;
}
@Override
public String getName() {
return "Angry Skies";
}
// -- ABILITIES -- //
@Ability(name = "Storm", command = "storm", info = "Strike fear into the hearts of your enemies.", cost = 3700, cooldown = 600000, type = Ability.Type.ULTIMATE)
public AbilityResult stormAbility(PlayerInteractEvent event) {
final Player player = event.getPlayer();
// Define variables
PlayerModel model = DGData.PLAYER_R.fromPlayer(event.getPlayer());
// Define variables
final int ultimateSkillLevel = model.getLevel();
final int damage = 10 * model.getLevel();
final int radius = (int) Math.log10(10 * ultimateSkillLevel) * 25;
// Make it stormy for the caster
setWeather(player, 100);
// Strike targets
for (final Entity entity : player.getNearbyEntities(radius, radius, radius)) {
// Validate them first
if (!(entity instanceof LivingEntity)) continue;
if (entity instanceof Player) {
PlayerModel opponent = DGData.PLAYER_R.fromPlayer((Player) entity);
if (opponent != null && model.getFamily().equals(opponent.getFamily())) continue;
}
if (DGData.BATTLE_R.canParticipate(entity) && !DGData.BATTLE_R.canTarget(entity)) continue;
// Make it stormy for players
if (entity instanceof Player) setWeather((Player) entity, 100);
// Strike them with a small delay
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(DGData.PLUGIN, new BukkitRunnable() {
@Override
public void run() {
for (int i = 0; i <= 3; i++) {
player.getWorld().strikeLightningEffect(entity.getLocation());
if (entity.getLocation().getBlock().getType().equals(Material.WATER)) {
((LivingEntity) entity).damage(damage + 4);
} else {
((LivingEntity) entity).damage(damage);
}
entity.setLastDamageCause(new EntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.LIGHTNING, damage));
}
}
}, 15);
}
return AbilityResult.SUCCESS;
}
private static void setWeather(final Player player, long ticks) {
// Set the weather
player.setPlayerWeather(WeatherType.DOWNFALL);
// Create the runnable to switch back
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(DGData.PLUGIN, new BukkitRunnable() {
@Override
public void run() {
player.resetPlayerWeather();
}
}, ticks);
}
}