/* * Copyright 2015 Demigods RPG * Copyright 2015 Alexander Chauncey * Copyright 2015 Alex Bennett * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.demigodsrpg.aspect.lightning; import com.demigodsrpg.DGData; import com.demigodsrpg.ability.Ability; import com.demigodsrpg.ability.AbilityResult; import com.demigodsrpg.aspect.Aspect; import com.demigodsrpg.aspect.Groups; import com.demigodsrpg.model.PlayerModel; import com.demigodsrpg.util.ItemUtil; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.WeatherType; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.inventory.ItemStack; import org.bukkit.scheduler.BukkitRunnable; import java.util.Arrays; public class LightningAspectII implements Aspect { // -- ASPECT META -- // @Override public Group getGroup() { return Groups.LIGHTNING_ASPECT; } @Override public ItemStack getItem() { return ItemUtil.create(Material.BLAZE_ROD, getName(), Arrays.asList(getInfo()), null); } @Override public int getId() { return 3; } @Override public String[] getInfo() { return new String[]{"Mastery over lightning"}; } @Override public Tier getTier() { return Tier.II; } @Override public String getName() { return "Angry Skies"; } // -- ABILITIES -- // @Ability(name = "Storm", command = "storm", info = "Strike fear into the hearts of your enemies.", cost = 3700, cooldown = 600000, type = Ability.Type.ULTIMATE) public AbilityResult stormAbility(PlayerInteractEvent event) { final Player player = event.getPlayer(); // Define variables PlayerModel model = DGData.PLAYER_R.fromPlayer(event.getPlayer()); // Define variables final int ultimateSkillLevel = model.getLevel(); final int damage = 10 * model.getLevel(); final int radius = (int) Math.log10(10 * ultimateSkillLevel) * 25; // Make it stormy for the caster setWeather(player, 100); // Strike targets for (final Entity entity : player.getNearbyEntities(radius, radius, radius)) { // Validate them first if (!(entity instanceof LivingEntity)) continue; if (entity instanceof Player) { PlayerModel opponent = DGData.PLAYER_R.fromPlayer((Player) entity); if (opponent != null && model.getFamily().equals(opponent.getFamily())) continue; } if (DGData.BATTLE_R.canParticipate(entity) && !DGData.BATTLE_R.canTarget(entity)) continue; // Make it stormy for players if (entity instanceof Player) setWeather((Player) entity, 100); // Strike them with a small delay Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(DGData.PLUGIN, new BukkitRunnable() { @Override public void run() { for (int i = 0; i <= 3; i++) { player.getWorld().strikeLightningEffect(entity.getLocation()); if (entity.getLocation().getBlock().getType().equals(Material.WATER)) { ((LivingEntity) entity).damage(damage + 4); } else { ((LivingEntity) entity).damage(damage); } entity.setLastDamageCause(new EntityDamageByEntityEvent(player, entity, EntityDamageEvent.DamageCause.LIGHTNING, damage)); } } }, 15); } return AbilityResult.SUCCESS; } private static void setWeather(final Player player, long ticks) { // Set the weather player.setPlayerWeather(WeatherType.DOWNFALL); // Create the runnable to switch back Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(DGData.PLUGIN, new BukkitRunnable() { @Override public void run() { player.resetPlayerWeather(); } }, ticks); } }