/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.general; /** * Java's internal LinkedList implementation is extremely GC expensive. * This Array-embedded implemention is better.<br> * The CircularArray is a special kind of a Stack. Elements are dropped in (push) * in the array at a certain position and are removed (pop) at another certain position. * These position are generally not the backing array's first and last positions, * but can be anywhere. When the array's last element has been written, the array's * first element will be the next and so forth. * So the position of an element in the backing array is (i % array.length). * * @author Marvin Froehlich (aka Qudus) */ public class CircularArray< T > { private final T[] array; private int top; private int end; private int size; /** * @return the backing array's length. */ public final int size() { return ( size ); } /** * @return <code>true</code>, if the CircularArray holds at least one Element. */ public final boolean isEmpty() { return ( size == 0 ); } /** * Stores the object at the next position. This might overwrite an existing * Element, if the backing array is not big enough. (No auto-growing) * * @param o */ public final void push( T o ) { if ( size == array.length ) throw new ArrayIndexOutOfBoundsException( "The CircularArray is full" ); final int pos = ++end % array.length; array[ pos ] = o; } /** * Sneaks the CircularArray, if there is any Element to be retrieved by pop(), * but does not remove it. * * @see #pop() * * @return the element to be retrieved by pop(), but does not remove it. */ public final T peek() { if ( isEmpty() ) return ( null ); return ( array[ top ] ); } /** * Retrieves and removes the next element in question. This is the first * element element added and still remaining. * * @see #peek() */ public final T pop() { if ( isEmpty() ) return ( null ); final T o = peek(); top--; if ( top < 0 ) top = array.length - 1; return ( o ); } /** * Creates a new CircularArray with a backing array of the specified size. * If (size + 1) elements are stored without removing any, the last element * will overwrite the first one. * * @param size */ @SuppressWarnings( "unchecked" ) public CircularArray( int size ) { this.array = (T[])new Object[ size ]; this.top = 0; this.end = -1; this.size = 0; } }