/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.utility.general;
/**
* Java's internal LinkedList implementation is extremely GC expensive.
* This Array-embedded implemention is better.<br>
* The CircularArray is a special kind of a Stack. Elements are dropped in (push)
* in the array at a certain position and are removed (pop) at another certain position.
* These position are generally not the backing array's first and last positions,
* but can be anywhere. When the array's last element has been written, the array's
* first element will be the next and so forth.
* So the position of an element in the backing array is (i % array.length).
*
* @author Marvin Froehlich (aka Qudus)
*/
public class CircularArray< T >
{
private final T[] array;
private int top;
private int end;
private int size;
/**
* @return the backing array's length.
*/
public final int size()
{
return ( size );
}
/**
* @return <code>true</code>, if the CircularArray holds at least one Element.
*/
public final boolean isEmpty()
{
return ( size == 0 );
}
/**
* Stores the object at the next position. This might overwrite an existing
* Element, if the backing array is not big enough. (No auto-growing)
*
* @param o
*/
public final void push( T o )
{
if ( size == array.length )
throw new ArrayIndexOutOfBoundsException( "The CircularArray is full" );
final int pos = ++end % array.length;
array[ pos ] = o;
}
/**
* Sneaks the CircularArray, if there is any Element to be retrieved by pop(),
* but does not remove it.
*
* @see #pop()
*
* @return the element to be retrieved by pop(), but does not remove it.
*/
public final T peek()
{
if ( isEmpty() )
return ( null );
return ( array[ top ] );
}
/**
* Retrieves and removes the next element in question. This is the first
* element element added and still remaining.
*
* @see #peek()
*/
public final T pop()
{
if ( isEmpty() )
return ( null );
final T o = peek();
top--;
if ( top < 0 )
top = array.length - 1;
return ( o );
}
/**
* Creates a new CircularArray with a backing array of the specified size.
* If (size + 1) elements are stored without removing any, the last element
* will overwrite the first one.
*
* @param size
*/
@SuppressWarnings( "unchecked" )
public CircularArray( int size )
{
this.array = (T[])new Object[ size ];
this.top = 0;
this.end = -1;
this.size = 0;
}
}