/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.render.states.units; import org.xith3d.render.states.StateMap; import org.xith3d.render.states.StateUnit; import org.xith3d.scenegraph.ColoringAttributes; import org.xith3d.scenegraph.TexCoordGeneration; import org.xith3d.scenegraph.Texture; import org.xith3d.scenegraph.TextureAttributes; import org.xith3d.scenegraph.TextureUnit; /** * This {@link StateUnit} encapsulates a whole {@link TextureUnit}. * * @author Marvin Froehlich (aka Qudus) */ public class TextureUnitStateUnit extends StateUnit { public static final int[] STATE_TYPES = new int[ 8 ]; //public static final StateMap texStateMap = new StateMap(); public static final StateMap texAttribsStateMap = new StateMap(); public static final StateMap texCoorGenStateMap = new StateMap(); public static final TextureAttributes DEFAULT_TEX_ATTR = new TextureAttributes(); public static final TexCoordGeneration DEFAULT_TEXCOORD_GEN = new TexCoordGeneration( false ); public static final TextureUnitStateUnit[] DEFAULT_UNIT = new TextureUnitStateUnit[ 8 ]; static { for ( int i = 0; i < STATE_TYPES.length; i++ ) { STATE_TYPES[ i ] = StateMap.newStateType(); DEFAULT_UNIT[ i ] = new TextureUnitStateUnit( i, null, DEFAULT_TEX_ATTR, DEFAULT_TEXCOORD_GEN, true ); } } private final int unit; private Texture texture; private TextureAttributes texAttribs; private TexCoordGeneration texCoordGen; public final int getUnit() { return ( unit ); } public final Texture getTexture() { return ( texture ); } public final TextureAttributes getTextureAttributes() { return ( texAttribs ); } public final TexCoordGeneration getTexCoordGeneration() { return ( texCoordGen ); } /** * {@inheritDoc} */ @Override public ColoringAttributes getNodeComponent() { throw new Error(); } /** * {@inheritDoc} */ @Override public final boolean isTranslucent() { return ( false ); } /** * {@inheritDoc} */ @Override public final long getStateId() { if ( texture == null ) return ( ( texAttribs.getStateId() << 16 ) | texCoordGen.getStateId() ); return ( ( texture.getStateId() << 50 ) | ( texAttribs.getStateId() << 16 ) | texCoordGen.getStateId() ); } /** * {@inheritDoc} */ @Override public String toString() { return ( this.getClass().getSimpleName() + "( unit: " + getUnit() + ", state-type: " + getStateType() + ", " + "state-ID: " + getStateId() + " )" ); } public final void update( Texture texture, TextureAttributes texAttribs, TexCoordGeneration texCoordGen ) { this.texture = texture; this.texAttribs = ( texAttribs != null ) ? texAttribs : DEFAULT_TEX_ATTR; this.texCoordGen = ( texCoordGen != null ) ? texCoordGen : DEFAULT_TEXCOORD_GEN; //texStateMap.assignState( this.texture ); texAttribsStateMap.assignState( this.texAttribs ); texCoorGenStateMap.assignState( this.texCoordGen ); } private TextureUnitStateUnit( int unit, Texture texture, TextureAttributes texAttribs, TexCoordGeneration texCoordGen, boolean isDefault ) { super( STATE_TYPES[ unit ], isDefault ); this.unit = unit; update( texture, texAttribs, texCoordGen ); } public static TextureUnitStateUnit makeTextureUnitStateUnit( int unit, TextureUnit tu, StateUnit[] cache ) { if ( tu == null ) { return ( DEFAULT_UNIT[ unit ] ); } final int stateType = STATE_TYPES[ unit ]; if ( cache[ stateType ] != null ) { final TextureUnitStateUnit stateUnit = ( (TextureUnitStateUnit)cache[ STATE_TYPES[ unit ] ] ); stateUnit.update( tu.getTexture(), tu.getTextureAttributes(), tu.getTexCoordGeneration() ); return ( stateUnit ); } TextureUnitStateUnit stateUnit = new TextureUnitStateUnit( unit, tu.getTexture(), tu.getTextureAttributes(), tu.getTexCoordGeneration(), false ); cache[ stateType ] = stateUnit; return ( stateUnit ); } }