/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph; import org.xith3d.render.CanvasPeer; import org.xith3d.render.SceneGraphOpenGLReferences; /** * GeomDataInterface implementation for NIO buffers * * @author Marvin Froehlich (aka Qudus) */ public class GeomNioFloatData extends org.jagatoo.geometry.GeomNioFloatData { private int framesSinceDirty = 0; private final SceneGraphOpenGLReferences openGLReferences = new SceneGraphOpenGLReferences( 1 ); public final SceneGraphOpenGLReferences getOpenGLReferences() { return ( openGLReferences ); } /** * {@inheritDoc} */ @Override protected void setDirty( boolean dirty ) { final boolean wasDirty = this.dirty; this.dirty = dirty; if ( dirty && !wasDirty ) framesSinceDirty = 0; } /** * Used by the renderer to know if cached geometry is now invalid. This is * used even within a single run when binding vertex arrays */ final boolean isDirty() { return ( dirty ); } final void incrementFramesSinceDirty() { framesSinceDirty++; } final int getFramesSinceDirty() { return ( framesSinceDirty ); } /** * {@inheritDoc} */ @Override protected void finalize() { openGLReferences.prepareObjectForDestroy(); } public void freeOpenGLResources( CanvasPeer canvasPeer ) { if ( openGLReferences.referenceExists( canvasPeer ) ) openGLReferences.prepareObjectForDestroy( canvasPeer ); } /** * {@inheritDoc} */ @Override protected GeomNioFloatData newInstance( int maxElements, int elemSize, int stride, boolean reversed ) { return ( new GeomNioFloatData( maxElements, elemSize, stride, reversed ) ); } public GeomNioFloatData( int maxElements, int elemSize, int stride, boolean reversed ) { super( maxElements, elemSize, stride, reversed ); } public GeomNioFloatData( int maxElements, int elemSize, boolean reversed ) { this( maxElements, elemSize, 0, reversed ); } }