/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph.particles.jops; import org.openmali.vecmath2.Point3f; import org.openmali.vecmath2.Vector3f; import org.xith3d.scenegraph.GroupNode; import org.softmed.jops.ParticleSystem; /** * Insert comment here. * * @author Guilherme Gomes (aka guilhermegrg) */ public class AbsoluteParticleSystemNode extends ParticleSystemNode { protected boolean instaled = false; public AbsoluteParticleSystemNode( ParticleSystem ps ) { setParticleSystem( ps ); } @Override protected void customSetup() { if ( getRoot() != null ) { instaled = true; } else { particleSystem.setAlive( false ); instaled = false; return; } installGenerators( false, getRoot() ); } @Override public void setParent( GroupNode parent ) { super.setParent( parent ); if ( particleSystem != null && instaled == false ) { instaled = true; installGenerators( false, getRoot() ); } } @Override protected void customUpdate( Vector3f up, Vector3f right ) { // this for absolute positioning particleSystem.setPosition( new Point3f( getWorldTransform().getTranslation() ) ); particleSystem.setRotation( getWorldTransform().getMatrix4f() ); } public AbsoluteParticleSystemNode() { } }