/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph;
import org.xith3d.utility.comparator.ComparatorHelper;
/**
* Created on Jul 7, 2006 by florian for project 'xith3d_glsl_shader_support'
*
* @author Florian Hofmann (aka Goliat)
* @author Marvin Froehlich (aka Qudus)
*/
public abstract class GLSLShader extends Shader
{
private boolean compilationError = false;
protected GLSLShader( ShaderType type, String shaderCode )
{
super( type, shaderCode, true );
}
protected GLSLShader( ShaderType type )
{
this( type, null );
}
public void setCompilationError( boolean compilationError )
{
this.compilationError = compilationError;
}
public boolean hasCompilationError()
{
return ( compilationError );
}
/**
* {@inheritDoc}
*/
@Override
public boolean equals( Object o )
{
if ( this == o )
return ( true );
if ( !( o instanceof GLSLShader ) )
return ( false );
GLSLShader as = (GLSLShader)o;
if ( this.getType() != as.getType() )
return ( false );
if ( this.isEnabled() != as.isEnabled() )
return ( false );
if ( ComparatorHelper.compare( this.getShaderCode(), as.getShaderCode() ) != 0 )
return ( false );
return ( true );
}
/**
* {@inheritDoc}
*/
@Override
public int compareTo( Shader o )
{
if ( this == o )
return ( 0 );
if ( !( o instanceof GLSLShader ) )
return ( -1 );
if ( this.getType().ordinal() < o.getType().ordinal() )
return ( -1 );
if ( this.getType().ordinal() > o.getType().ordinal() )
return ( 1 );
GLSLShader s2 = (GLSLShader)o;
int val = ComparatorHelper.compareBoolean( this.isEnabled(), s2.isEnabled() );
if ( val != 0 )
return ( val );
val = ComparatorHelper.compare( this.getShaderCode(), s2.getShaderCode() );
if ( val != 0 )
return ( val );
return ( 0 );
}
}