/**
* Copyright 2011 The ForPlay Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package forplay.sample.sprites.core.sprite;
import forplay.core.Image;
/**
* Represents the data associated with a single sprite.
*/
class SpriteImage {
private final Image image;
private final int x;
private final int y;
private final int width;
private final int height;
public SpriteImage(final Image image, int x, int y, int width, int height) {
this.image = image;
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public Image image() {
return image;
}
public int height() {
return height;
}
public int width() {
return width;
}
public int x() {
return x;
}
public int y() {
return y;
}
}