/** * Copyright 2011 The ForPlay Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package forplay.sample.sprites.core.sprite; import forplay.core.Image; /** * Represents the data associated with a single sprite. */ class SpriteImage { private final Image image; private final int x; private final int y; private final int width; private final int height; public SpriteImage(final Image image, int x, int y, int width, int height) { this.image = image; this.x = x; this.y = y; this.width = width; this.height = height; } public Image image() { return image; } public int height() { return height; } public int width() { return width; } public int x() { return x; } public int y() { return y; } }