/******************************************************************************* * Copyright (c) 2011, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the <organization> nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL DANIEL MURPHY BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /* * JBox2D - A Java Port of Erin Catto's Box2D * * JBox2D homepage: http://jbox2d.sourceforge.net/ * Box2D homepage: http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package org.jbox2d.common; // updated to rev 100 /** * This describes the motion of a body/shape for TOI computation. * Shapes are defined with respect to the body origin, which may * no coincide with the center of mass. However, to support dynamics * we must interpolate the center of mass position. */ public class Sweep { /** Local center of mass position */ public final Vec2 localCenter; /** Center world positions */ public final Vec2 c0, c; /** World angles */ public float a0, a; public String toString() { String s = "Sweep:\nlocalCenter: " + localCenter + "\n"; s += "c0: " + c0 + ", c: " + c + "\n"; s += "a0: " + a0 + ", a: " + a + "\n"; return s; } public Sweep() { localCenter = new Vec2(); c0 = new Vec2(); c = new Vec2(); } public final void normalize() { float d = MathUtils.TWOPI * MathUtils.floor(a0 / MathUtils.TWOPI); a0 -= d; a -= d; } public final Sweep set(Sweep argCloneFrom) { localCenter.set(argCloneFrom.localCenter); c0.set(argCloneFrom.c0); c.set(argCloneFrom.c); a0 = argCloneFrom.a0; a = argCloneFrom.a; return this; } /** * Get the interpolated transform at a specific time. * * @param xf * the result is placed here - must not be null * @param t * the normalized time in [0,1]. */ public final void getTransform(final Transform xf, final float alpha) { assert (xf != null); // if (xf == null) // xf = new XForm(); // center = p + R * localCenter /* * if (1.0f - t0 > Settings.EPSILON) { * float alpha = (t - t0) / (1.0f - t0); * xf.position.x = (1.0f - alpha) * c0.x + alpha * c.x; * xf.position.y = (1.0f - alpha) * c0.y + alpha * c.y; * float angle = (1.0f - alpha) * a0 + alpha * a; * xf.R.set(angle); * } else { * xf.position.set(c); * xf.R.set(a); * } */ xf.position.x = (1.0f - alpha) * c0.x + alpha * c.x; xf.position.y = (1.0f - alpha) * c0.y + alpha * c.y; // float angle = (1.0f - alpha) * a0 + alpha * a; // xf.R.set(angle); xf.R.set((1.0f - alpha) * a0 + alpha * a); // Shift to origin // xf.position.subLocal(Mat22.mul(xf.R, localCenter)); xf.position.x -= xf.R.m11 * localCenter.x + xf.R.m21 * localCenter.y; xf.position.y -= xf.R.m12 * localCenter.x + xf.R.m22 * localCenter.y; } /** * Advance the sweep forward, yielding a new initial state. * * @param t * the new initial time. */ public final void advance(final float t) { // c0 = (1.0f - t) * c0 + t*c; c0.x = (1.0f - t) * c0.x + t * c.x; c0.y = (1.0f - t) * c0.y + t * c.y; a0 = (1.0f - t) * a0 + t * a; } }