/* * Copyright 2010 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package com.google.gwt.webgl.client; import com.google.gwt.core.client.JavaScriptObject; /** * The WebGLContextAttributes interface contains drawing surface attributes and * is passed as the second parameter to getContext. A native object may be * supplied as this parameter; the specified attributes will be queried from * this object. */ public class WebGLContextAttributes extends JavaScriptObject { public static native WebGLContextAttributes create() /*-{ return { premultipliedAlpha:false }; }-*/; protected WebGLContextAttributes() { } /** * Default: true. If the value is true, the drawing buffer has an alpha * channel for the purposes of performing OpenGL destination alpha operations * and compositing with the page. If the value is false, no alpha buffer is * available. */ public final native void setAlpha(boolean alpha) /*-{ this.alpha = alpha; }-*/; public final native void clearAlpha() /*-{ delete this.alpha; }-*/; /** * Default: true. If the value is true, the drawing buffer has a depth buffer * of at least 16 bits. If the value is false, no depth buffer is available. */ public final native void setDepth(boolean depth) /*-{ this.depth = depth; }-*/; public final native void clearDepth() /*-{ delete this.depth; }-*/; /** * Default: false. If the value is true, the drawing buffer has a stencil * buffer of at least 8 bits. If the value is false, no stencil buffer is * available. */ public final native void setStencil(boolean stencil) /*-{ this.stencil = stencil; }-*/; public final native void clearStencil() /*-{ delete this.stencil; }-*/; /** * Default: true. If the value is true and the implementation supports * antialiasing the drawing buffer will perform antialiasing using its choice * of technique (multisample/supersample) and quality. If the value is false * or the implementation does not support antialiasing, no antialiasing is * performed. */ public final native void setAntialias(boolean antialias) /*-{ this.antialias = antialias; }-*/; public final native void clearAntialias() /*-{ delete this.antialias; }-*/; /** * Default: true. If the value is true the page compositor will assume the * drawing buffer contains colors with premultiplied alpha. If the value is * false the page compositor will assume that colors in the drawing buffer are * not premultiplied. This flag is ignored if the alpha flag is false. See * Premultiplied Alpha for more information on the effects of the * premultipliedAlpha flag. */ public final native void setPremultipliedAlpha(boolean premultipliedAlpha) /*-{ this.premultipliedAlpha = premultipliedAlpha; }-*/; public final native void clearPremultipliedAlpha() /*-{ delete this.premultipliedAlpha; }-*/; }