package forplay.core;
public abstract class AbstractAssetManager implements AssetManager {
private int totalRequestsCount = 0;
private int successCount = 0;
private int errorsCount = 0;
@SuppressWarnings("rawtypes")
private ResourceCallback callback = new ResourceCallback() {
@Override
public void done(Object resource) {
++successCount;
}
@Override
public void error(Throwable e) {
++errorsCount;
}
};
@SuppressWarnings("unchecked")
@Override
public final Image getImage(String path) {
incrementRequestCount();
Image image = doGetImage(path);
image.addCallback(callback);
return image;
}
protected abstract Image doGetImage(String path);
@Override
public final Sound getSound(String path) {
Sound sound = doGetSound(path);
// TODO
// incrementRequestCount();
// sound.setCallback(callback);
return sound;
}
protected abstract Sound doGetSound(String path);
@Override
public void getText(String path, ResourceCallback<String> callback) {
doGetText(path, callback);
}
protected abstract void doGetText(String path, ResourceCallback<String> callback);
@Override
public final boolean isDone() {
boolean done = (this.totalRequestsCount == this.errorsCount + this.successCount);
return done;
}
@Override
public final int getPendingRequestCount() {
return this.totalRequestsCount - this.errorsCount - this.successCount;
}
private void incrementRequestCount() {
++totalRequestsCount;
}
}