/*******************************************************************************
* Copyright (c) 2011, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL DANIEL MURPHY BE LIABLE FOR ANY
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
/**
* Created at 4:23:30 AM Jul 15, 2010
*/
package org.jbox2d.callbacks;
import org.jbox2d.dynamics.Fixture;
import org.jbox2d.dynamics.joints.Joint;
// updated to rev 100
/**
* Joints and fixtures are destroyed when their associated
* body is destroyed. Implement this listener so that you
* may nullify references to these joints and shapes.
* @author Daniel Murphy
*/
public interface DestructionListener {
/**
* Called when any joint is about to be destroyed due
* to the destruction of one of its attached bodies.
* @param joint
*/
public void sayGoodbye(Joint joint);
/**
* Called when any fixture is about to be destroyed due
* to the destruction of its parent body.
* @param fixture
*/
public void sayGoodbye(Fixture fixture);
}