/**
* Copyright 2010 The ForPlay Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package forplay.android;
import android.graphics.Path;
class AndroidPath implements forplay.core.Path {
Path path;
AndroidPath() {
path = new Path();
}
@Override
public void arcTo(float radius, float x, float y) {
// TODO: convert this.
path.lineTo(x, y);
}
@Override
public void close() {
path.close();
}
@Override
public void lineTo(float x, float y) {
path.lineTo(x, y);
}
@Override
public void moveTo(float x, float y) {
path.moveTo(x, y);
}
@Override
public void quadraticCurveTo(float cpx, float cpy, float x, float y) {
path.quadTo(cpx, cpy, x, y);
}
@Override
public void reset() {
path.reset();
}
}