/** * Copyright 2010 The ForPlay Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package forplay.android; import android.graphics.Path; class AndroidPath implements forplay.core.Path { Path path; AndroidPath() { path = new Path(); } @Override public void arcTo(float radius, float x, float y) { // TODO: convert this. path.lineTo(x, y); } @Override public void close() { path.close(); } @Override public void lineTo(float x, float y) { path.lineTo(x, y); } @Override public void moveTo(float x, float y) { path.moveTo(x, y); } @Override public void quadraticCurveTo(float cpx, float cpy, float x, float y) { path.quadTo(cpx, cpy, x, y); } @Override public void reset() { path.reset(); } }