/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware; import android.annotation.SystemApi; import android.os.Build; import android.os.Handler; import android.util.Log; import android.util.SparseArray; import java.util.ArrayList; import java.util.Collections; import java.util.List; /** * <p> * SensorManager lets you access the device's {@link android.hardware.Sensor * sensors}. Get an instance of this class by calling * {@link android.content.Context#getSystemService(java.lang.String) * Context.getSystemService()} with the argument * {@link android.content.Context#SENSOR_SERVICE}. * </p> * <p> * Always make sure to disable sensors you don't need, especially when your * activity is paused. Failing to do so can drain the battery in just a few * hours. Note that the system will <i>not</i> disable sensors automatically when * the screen turns off. * </p> * <p class="note"> * Note: Don't use this mechanism with a Trigger Sensor, have a look * at {@link TriggerEventListener}. {@link Sensor#TYPE_SIGNIFICANT_MOTION} * is an example of a trigger sensor. * </p> * <pre class="prettyprint"> * public class SensorActivity extends Activity, implements SensorEventListener { * private final SensorManager mSensorManager; * private final Sensor mAccelerometer; * * public SensorActivity() { * mSensorManager = (SensorManager)getSystemService(SENSOR_SERVICE); * mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); * } * * protected void onResume() { * super.onResume(); * mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); * } * * protected void onPause() { * super.onPause(); * mSensorManager.unregisterListener(this); * } * * public void onAccuracyChanged(Sensor sensor, int accuracy) { * } * * public void onSensorChanged(SensorEvent event) { * } * } * </pre> * * @see SensorEventListener * @see SensorEvent * @see Sensor * */ public abstract class SensorManager { /** @hide */ protected static final String TAG = "SensorManager"; private static final float[] mTempMatrix = new float[16]; // Cached lists of sensors by type. Guarded by mSensorListByType. private final SparseArray<List<Sensor>> mSensorListByType = new SparseArray<List<Sensor>>(); // Legacy sensor manager implementation. Guarded by mSensorListByType during initialization. private LegacySensorManager mLegacySensorManager; /* NOTE: sensor IDs must be a power of 2 */ /** * A constant describing an orientation sensor. See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_ORIENTATION = 1 << 0; /** * A constant describing an accelerometer. See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_ACCELEROMETER = 1 << 1; /** * A constant describing a temperature sensor See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_TEMPERATURE = 1 << 2; /** * A constant describing a magnetic sensor See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_MAGNETIC_FIELD = 1 << 3; /** * A constant describing an ambient light sensor See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_LIGHT = 1 << 4; /** * A constant describing a proximity sensor See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_PROXIMITY = 1 << 5; /** * A constant describing a Tricorder See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_TRICORDER = 1 << 6; /** * A constant describing an orientation sensor. See * {@link android.hardware.SensorListener SensorListener} for more details. * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_ORIENTATION_RAW = 1 << 7; /** * A constant that includes all sensors * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_ALL = 0x7F; /** * Smallest sensor ID * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_MIN = SENSOR_ORIENTATION; /** * Largest sensor ID * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int SENSOR_MAX = ((SENSOR_ALL + 1)>>1); /** * Index of the X value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int DATA_X = 0; /** * Index of the Y value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int DATA_Y = 1; /** * Index of the Z value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int DATA_Z = 2; /** * Offset to the untransformed values in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int RAW_DATA_INDEX = 3; /** * Index of the untransformed X value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int RAW_DATA_X = 3; /** * Index of the untransformed Y value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int RAW_DATA_Y = 4; /** * Index of the untransformed Z value in the array returned by * {@link android.hardware.SensorListener#onSensorChanged} * * @deprecated use {@link android.hardware.Sensor Sensor} instead. */ @Deprecated public static final int RAW_DATA_Z = 5; /** Standard gravity (g) on Earth. This value is equivalent to 1G */ public static final float STANDARD_GRAVITY = 9.80665f; /** Sun's gravity in SI units (m/s^2) */ public static final float GRAVITY_SUN = 275.0f; /** Mercury's gravity in SI units (m/s^2) */ public static final float GRAVITY_MERCURY = 3.70f; /** Venus' gravity in SI units (m/s^2) */ public static final float GRAVITY_VENUS = 8.87f; /** Earth's gravity in SI units (m/s^2) */ public static final float GRAVITY_EARTH = 9.80665f; /** The Moon's gravity in SI units (m/s^2) */ public static final float GRAVITY_MOON = 1.6f; /** Mars' gravity in SI units (m/s^2) */ public static final float GRAVITY_MARS = 3.71f; /** Jupiter's gravity in SI units (m/s^2) */ public static final float GRAVITY_JUPITER = 23.12f; /** Saturn's gravity in SI units (m/s^2) */ public static final float GRAVITY_SATURN = 8.96f; /** Uranus' gravity in SI units (m/s^2) */ public static final float GRAVITY_URANUS = 8.69f; /** Neptune's gravity in SI units (m/s^2) */ public static final float GRAVITY_NEPTUNE = 11.0f; /** Pluto's gravity in SI units (m/s^2) */ public static final float GRAVITY_PLUTO = 0.6f; /** Gravity (estimate) on the first Death Star in Empire units (m/s^2) */ public static final float GRAVITY_DEATH_STAR_I = 0.000000353036145f; /** Gravity on the island */ public static final float GRAVITY_THE_ISLAND = 4.815162342f; /** Maximum magnetic field on Earth's surface */ public static final float MAGNETIC_FIELD_EARTH_MAX = 60.0f; /** Minimum magnetic field on Earth's surface */ public static final float MAGNETIC_FIELD_EARTH_MIN = 30.0f; /** Standard atmosphere, or average sea-level pressure in hPa (millibar) */ public static final float PRESSURE_STANDARD_ATMOSPHERE = 1013.25f; /** Maximum luminance of sunlight in lux */ public static final float LIGHT_SUNLIGHT_MAX = 120000.0f; /** luminance of sunlight in lux */ public static final float LIGHT_SUNLIGHT = 110000.0f; /** luminance in shade in lux */ public static final float LIGHT_SHADE = 20000.0f; /** luminance under an overcast sky in lux */ public static final float LIGHT_OVERCAST = 10000.0f; /** luminance at sunrise in lux */ public static final float LIGHT_SUNRISE = 400.0f; /** luminance under a cloudy sky in lux */ public static final float LIGHT_CLOUDY = 100.0f; /** luminance at night with full moon in lux */ public static final float LIGHT_FULLMOON = 0.25f; /** luminance at night with no moon in lux*/ public static final float LIGHT_NO_MOON = 0.001f; /** get sensor data as fast as possible */ public static final int SENSOR_DELAY_FASTEST = 0; /** rate suitable for games */ public static final int SENSOR_DELAY_GAME = 1; /** rate suitable for the user interface */ public static final int SENSOR_DELAY_UI = 2; /** rate (default) suitable for screen orientation changes */ public static final int SENSOR_DELAY_NORMAL = 3; /** * The values returned by this sensor cannot be trusted because the sensor * had no contact with what it was measuring (for example, the heart rate * monitor is not in contact with the user). */ public static final int SENSOR_STATUS_NO_CONTACT = -1; /** * The values returned by this sensor cannot be trusted, calibration is * needed or the environment doesn't allow readings */ public static final int SENSOR_STATUS_UNRELIABLE = 0; /** * This sensor is reporting data with low accuracy, calibration with the * environment is needed */ public static final int SENSOR_STATUS_ACCURACY_LOW = 1; /** * This sensor is reporting data with an average level of accuracy, * calibration with the environment may improve the readings */ public static final int SENSOR_STATUS_ACCURACY_MEDIUM = 2; /** This sensor is reporting data with maximum accuracy */ public static final int SENSOR_STATUS_ACCURACY_HIGH = 3; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_X = 1; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_Y = 2; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_Z = 3; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_MINUS_X = AXIS_X | 0x80; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_MINUS_Y = AXIS_Y | 0x80; /** see {@link #remapCoordinateSystem} */ public static final int AXIS_MINUS_Z = AXIS_Z | 0x80; /** * {@hide} */ public SensorManager() { } /** * Gets the full list of sensors that are available. * @hide */ protected abstract List<Sensor> getFullSensorList(); /** * @return available sensors. * @deprecated This method is deprecated, use * {@link SensorManager#getSensorList(int)} instead */ @Deprecated public int getSensors() { return getLegacySensorManager().getSensors(); } /** * Use this method to get the list of available sensors of a certain type. * Make multiple calls to get sensors of different types or use * {@link android.hardware.Sensor#TYPE_ALL Sensor.TYPE_ALL} to get all the * sensors. * * <p class="note"> * NOTE: Both wake-up and non wake-up sensors matching the given type are * returned. Check {@link Sensor#isWakeUpSensor()} to know the wake-up properties * of the returned {@link Sensor}. * </p> * * @param type * of sensors requested * * @return a list of sensors matching the asked type. * * @see #getDefaultSensor(int) * @see Sensor */ public List<Sensor> getSensorList(int type) { // cache the returned lists the first time List<Sensor> list; final List<Sensor> fullList = getFullSensorList(); synchronized (mSensorListByType) { list = mSensorListByType.get(type); if (list == null) { if (type == Sensor.TYPE_ALL) { list = fullList; } else { list = new ArrayList<Sensor>(); for (Sensor i : fullList) { if (i.getType() == type) list.add(i); } } list = Collections.unmodifiableList(list); mSensorListByType.append(type, list); } } return list; } /** * Use this method to get the default sensor for a given type. Note that the * returned sensor could be a composite sensor, and its data could be * averaged or filtered. If you need to access the raw sensors use * {@link SensorManager#getSensorList(int) getSensorList}. * * @param type * of sensors requested * * @return the default sensor matching the requested type if one exists and the application * has the necessary permissions, or null otherwise. * * @see #getSensorList(int) * @see Sensor */ public Sensor getDefaultSensor(int type) { // TODO: need to be smarter, for now, just return the 1st sensor List<Sensor> l = getSensorList(type); boolean wakeUpSensor = false; // For the following sensor types, return a wake-up sensor. These types are by default // defined as wake-up sensors. For the rest of the SDK defined sensor types return a // non_wake-up version. if (type == Sensor.TYPE_PROXIMITY || type == Sensor.TYPE_SIGNIFICANT_MOTION || type == Sensor.TYPE_TILT_DETECTOR || type == Sensor.TYPE_WAKE_GESTURE || type == Sensor.TYPE_GLANCE_GESTURE || type == Sensor.TYPE_PICK_UP_GESTURE || type == Sensor.TYPE_WRIST_TILT_GESTURE) { wakeUpSensor = true; } for (Sensor sensor : l) { if (sensor.isWakeUpSensor() == wakeUpSensor) return sensor; } return null; } /** * Return a Sensor with the given type and wakeUp properties. If multiple sensors of this * type exist, any one of them may be returned. * <p> * For example, * <ul> * <li>getDefaultSensor({@link Sensor#TYPE_ACCELEROMETER}, true) returns a wake-up accelerometer * sensor if it exists. </li> * <li>getDefaultSensor({@link Sensor#TYPE_PROXIMITY}, false) returns a non wake-up proximity * sensor if it exists. </li> * <li>getDefaultSensor({@link Sensor#TYPE_PROXIMITY}, true) returns a wake-up proximity sensor * which is the same as the Sensor returned by {@link #getDefaultSensor(int)}. </li> * </ul> * </p> * <p class="note"> * Note: Sensors like {@link Sensor#TYPE_PROXIMITY} and {@link Sensor#TYPE_SIGNIFICANT_MOTION} * are declared as wake-up sensors by default. * </p> * @param type * type of sensor requested * @param wakeUp * flag to indicate whether the Sensor is a wake-up or non wake-up sensor. * @return the default sensor matching the requested type and wakeUp properties if one exists * and the application has the necessary permissions, or null otherwise. * @see Sensor#isWakeUpSensor() */ public Sensor getDefaultSensor(int type, boolean wakeUp) { List<Sensor> l = getSensorList(type); for (Sensor sensor : l) { if (sensor.isWakeUpSensor() == wakeUp) return sensor; } return null; } /** * Registers a listener for given sensors. * * @deprecated This method is deprecated, use * {@link SensorManager#registerListener(SensorEventListener, Sensor, int)} * instead. * * @param listener * sensor listener object * * @param sensors * a bit masks of the sensors to register to * * @return <code>true</code> if the sensor is supported and successfully * enabled */ @Deprecated public boolean registerListener(SensorListener listener, int sensors) { return registerListener(listener, sensors, SENSOR_DELAY_NORMAL); } /** * Registers a SensorListener for given sensors. * * @deprecated This method is deprecated, use * {@link SensorManager#registerListener(SensorEventListener, Sensor, int)} * instead. * * @param listener * sensor listener object * * @param sensors * a bit masks of the sensors to register to * * @param rate * rate of events. This is only a hint to the system. events may be * received faster or slower than the specified rate. Usually events * are received faster. The value must be one of * {@link #SENSOR_DELAY_NORMAL}, {@link #SENSOR_DELAY_UI}, * {@link #SENSOR_DELAY_GAME}, or {@link #SENSOR_DELAY_FASTEST}. * * @return <code>true</code> if the sensor is supported and successfully * enabled */ @Deprecated public boolean registerListener(SensorListener listener, int sensors, int rate) { return getLegacySensorManager().registerListener(listener, sensors, rate); } /** * Unregisters a listener for all sensors. * * @deprecated This method is deprecated, use * {@link SensorManager#unregisterListener(SensorEventListener)} * instead. * * @param listener * a SensorListener object */ @Deprecated public void unregisterListener(SensorListener listener) { unregisterListener(listener, SENSOR_ALL | SENSOR_ORIENTATION_RAW); } /** * Unregisters a listener for the sensors with which it is registered. * * @deprecated This method is deprecated, use * {@link SensorManager#unregisterListener(SensorEventListener, Sensor)} * instead. * * @param listener * a SensorListener object * * @param sensors * a bit masks of the sensors to unregister from */ @Deprecated public void unregisterListener(SensorListener listener, int sensors) { getLegacySensorManager().unregisterListener(listener, sensors); } /** * Unregisters a listener for the sensors with which it is registered. * * <p class="note"></p> * Note: Don't use this method with a one shot trigger sensor such as * {@link Sensor#TYPE_SIGNIFICANT_MOTION}. * Use {@link #cancelTriggerSensor(TriggerEventListener, Sensor)} instead. * </p> * * @param listener * a SensorEventListener object * * @param sensor * the sensor to unregister from * * @see #unregisterListener(SensorEventListener) * @see #registerListener(SensorEventListener, Sensor, int) */ public void unregisterListener(SensorEventListener listener, Sensor sensor) { if (listener == null || sensor == null) { return; } unregisterListenerImpl(listener, sensor); } /** * Unregisters a listener for all sensors. * * @param listener * a SensorListener object * * @see #unregisterListener(SensorEventListener, Sensor) * @see #registerListener(SensorEventListener, Sensor, int) * */ public void unregisterListener(SensorEventListener listener) { if (listener == null) { return; } unregisterListenerImpl(listener, null); } /** @hide */ protected abstract void unregisterListenerImpl(SensorEventListener listener, Sensor sensor); /** * Registers a {@link android.hardware.SensorEventListener SensorEventListener} for the given * sensor at the given sampling frequency. * <p> * The events will be delivered to the provided {@code SensorEventListener} as soon as they are * available. To reduce the power consumption, applications can use * {@link #registerListener(SensorEventListener, Sensor, int, int)} instead and specify a * positive non-zero maximum reporting latency. * </p> * <p> * In the case of non-wake-up sensors, the events are only delivered while the Application * Processor (AP) is not in suspend mode. See {@link Sensor#isWakeUpSensor()} for more details. * To ensure delivery of events from non-wake-up sensors even when the screen is OFF, the * application registering to the sensor must hold a partial wake-lock to keep the AP awake, * otherwise some events might be lost while the AP is asleep. Note that although events might * be lost while the AP is asleep, the sensor will still consume power if it is not explicitly * deactivated by the application. Applications must unregister their {@code * SensorEventListener}s in their activity's {@code onPause()} method to avoid consuming power * while the device is inactive. See {@link #registerListener(SensorEventListener, Sensor, int, * int)} for more details on hardware FIFO (queueing) capabilities and when some sensor events * might be lost. * </p> * <p> * In the case of wake-up sensors, each event generated by the sensor will cause the AP to * wake-up, ensuring that each event can be delivered. Because of this, registering to a wake-up * sensor has very significant power implications. Call {@link Sensor#isWakeUpSensor()} to check * whether a sensor is a wake-up sensor. See * {@link #registerListener(SensorEventListener, Sensor, int, int)} for information on how to * reduce the power impact of registering to wake-up sensors. * </p> * <p class="note"> * Note: Don't use this method with one-shot trigger sensors such as * {@link Sensor#TYPE_SIGNIFICANT_MOTION}. Use * {@link #requestTriggerSensor(TriggerEventListener, Sensor)} instead. Use * {@link Sensor#getReportingMode()} to obtain the reporting mode of a given sensor. * </p> * * @param listener A {@link android.hardware.SensorEventListener SensorEventListener} object. * @param sensor The {@link android.hardware.Sensor Sensor} to register to. * @param samplingPeriodUs The rate {@link android.hardware.SensorEvent sensor events} are * delivered at. This is only a hint to the system. Events may be received faster or * slower than the specified rate. Usually events are received faster. The value must * be one of {@link #SENSOR_DELAY_NORMAL}, {@link #SENSOR_DELAY_UI}, * {@link #SENSOR_DELAY_GAME}, or {@link #SENSOR_DELAY_FASTEST} or, the desired delay * between events in microseconds. Specifying the delay in microseconds only works * from Android 2.3 (API level 9) onwards. For earlier releases, you must use one of * the {@code SENSOR_DELAY_*} constants. * @return <code>true</code> if the sensor is supported and successfully enabled. * @see #registerListener(SensorEventListener, Sensor, int, Handler) * @see #unregisterListener(SensorEventListener) * @see #unregisterListener(SensorEventListener, Sensor) */ public boolean registerListener(SensorEventListener listener, Sensor sensor, int samplingPeriodUs) { return registerListener(listener, sensor, samplingPeriodUs, null); } /** * Registers a {@link android.hardware.SensorEventListener SensorEventListener} for the given * sensor at the given sampling frequency and the given maximum reporting latency. * <p> * This function is similar to {@link #registerListener(SensorEventListener, Sensor, int)} but * it allows events to stay temporarily in the hardware FIFO (queue) before being delivered. The * events can be stored in the hardware FIFO up to {@code maxReportLatencyUs} microseconds. Once * one of the events in the FIFO needs to be reported, all of the events in the FIFO are * reported sequentially. This means that some events will be reported before the maximum * reporting latency has elapsed. * </p><p> * When {@code maxReportLatencyUs} is 0, the call is equivalent to a call to * {@link #registerListener(SensorEventListener, Sensor, int)}, as it requires the events to be * delivered as soon as possible. * </p><p> * When {@code sensor.maxFifoEventCount()} is 0, the sensor does not use a FIFO, so the call * will also be equivalent to {@link #registerListener(SensorEventListener, Sensor, int)}. * </p><p> * Setting {@code maxReportLatencyUs} to a positive value allows to reduce the number of * interrupts the AP (Application Processor) receives, hence reducing power consumption, as the * AP can switch to a lower power state while the sensor is capturing the data. This is * especially important when registering to wake-up sensors, for which each interrupt causes the * AP to wake up if it was in suspend mode. See {@link Sensor#isWakeUpSensor()} for more * information on wake-up sensors. * </p> * <p class="note"> * </p> * Note: Don't use this method with one-shot trigger sensors such as * {@link Sensor#TYPE_SIGNIFICANT_MOTION}. Use * {@link #requestTriggerSensor(TriggerEventListener, Sensor)} instead. </p> * * @param listener A {@link android.hardware.SensorEventListener SensorEventListener} object * that will receive the sensor events. If the application is interested in receiving * flush complete notifications, it should register with * {@link android.hardware.SensorEventListener SensorEventListener2} instead. * @param sensor The {@link android.hardware.Sensor Sensor} to register to. * @param samplingPeriodUs The desired delay between two consecutive events in microseconds. * This is only a hint to the system. Events may be received faster or slower than * the specified rate. Usually events are received faster. Can be one of * {@link #SENSOR_DELAY_NORMAL}, {@link #SENSOR_DELAY_UI}, * {@link #SENSOR_DELAY_GAME}, {@link #SENSOR_DELAY_FASTEST} or the delay in * microseconds. * @param maxReportLatencyUs Maximum time in microseconds that events can be delayed before * being reported to the application. A large value allows reducing the power * consumption associated with the sensor. If maxReportLatencyUs is set to zero, * events are delivered as soon as they are available, which is equivalent to calling * {@link #registerListener(SensorEventListener, Sensor, int)}. * @return <code>true</code> if the sensor is supported and successfully enabled. * @see #registerListener(SensorEventListener, Sensor, int) * @see #unregisterListener(SensorEventListener) * @see #flush(SensorEventListener) */ public boolean registerListener(SensorEventListener listener, Sensor sensor, int samplingPeriodUs, int maxReportLatencyUs) { int delay = getDelay(samplingPeriodUs); return registerListenerImpl(listener, sensor, delay, null, maxReportLatencyUs, 0); } /** * Registers a {@link android.hardware.SensorEventListener SensorEventListener} for the given * sensor. Events are delivered in continuous mode as soon as they are available. To reduce the * power consumption, applications can use * {@link #registerListener(SensorEventListener, Sensor, int, int)} instead and specify a * positive non-zero maximum reporting latency. * <p class="note"> * </p> * Note: Don't use this method with a one shot trigger sensor such as * {@link Sensor#TYPE_SIGNIFICANT_MOTION}. Use * {@link #requestTriggerSensor(TriggerEventListener, Sensor)} instead. </p> * * @param listener A {@link android.hardware.SensorEventListener SensorEventListener} object. * @param sensor The {@link android.hardware.Sensor Sensor} to register to. * @param samplingPeriodUs The rate {@link android.hardware.SensorEvent sensor events} are * delivered at. This is only a hint to the system. Events may be received faster or * slower than the specified rate. Usually events are received faster. The value must * be one of {@link #SENSOR_DELAY_NORMAL}, {@link #SENSOR_DELAY_UI}, * {@link #SENSOR_DELAY_GAME}, or {@link #SENSOR_DELAY_FASTEST} or, the desired * delay between events in microseconds. Specifying the delay in microseconds only * works from Android 2.3 (API level 9) onwards. For earlier releases, you must use * one of the {@code SENSOR_DELAY_*} constants. * @param handler The {@link android.os.Handler Handler} the {@link android.hardware.SensorEvent * sensor events} will be delivered to. * @return <code>true</code> if the sensor is supported and successfully enabled. * @see #registerListener(SensorEventListener, Sensor, int) * @see #unregisterListener(SensorEventListener) * @see #unregisterListener(SensorEventListener, Sensor) */ public boolean registerListener(SensorEventListener listener, Sensor sensor, int samplingPeriodUs, Handler handler) { int delay = getDelay(samplingPeriodUs); return registerListenerImpl(listener, sensor, delay, handler, 0, 0); } /** * Registers a {@link android.hardware.SensorEventListener SensorEventListener} for the given * sensor at the given sampling frequency and the given maximum reporting latency. * * @param listener A {@link android.hardware.SensorEventListener SensorEventListener} object * that will receive the sensor events. If the application is interested in receiving * flush complete notifications, it should register with * {@link android.hardware.SensorEventListener SensorEventListener2} instead. * @param sensor The {@link android.hardware.Sensor Sensor} to register to. * @param samplingPeriodUs The desired delay between two consecutive events in microseconds. * This is only a hint to the system. Events may be received faster or slower than * the specified rate. Usually events are received faster. Can be one of * {@link #SENSOR_DELAY_NORMAL}, {@link #SENSOR_DELAY_UI}, * {@link #SENSOR_DELAY_GAME}, {@link #SENSOR_DELAY_FASTEST} or the delay in * microseconds. * @param maxReportLatencyUs Maximum time in microseconds that events can be delayed before * being reported to the application. A large value allows reducing the power * consumption associated with the sensor. If maxReportLatencyUs is set to zero, * events are delivered as soon as they are available, which is equivalent to calling * {@link #registerListener(SensorEventListener, Sensor, int)}. * @param handler The {@link android.os.Handler Handler} the {@link android.hardware.SensorEvent * sensor events} will be delivered to. * @return <code>true</code> if the sensor is supported and successfully enabled. * @see #registerListener(SensorEventListener, Sensor, int, int) */ public boolean registerListener(SensorEventListener listener, Sensor sensor, int samplingPeriodUs, int maxReportLatencyUs, Handler handler) { int delayUs = getDelay(samplingPeriodUs); return registerListenerImpl(listener, sensor, delayUs, handler, maxReportLatencyUs, 0); } /** @hide */ protected abstract boolean registerListenerImpl(SensorEventListener listener, Sensor sensor, int delayUs, Handler handler, int maxReportLatencyUs, int reservedFlags); /** * Flushes the FIFO of all the sensors registered for this listener. If there are events * in the FIFO of the sensor, they are returned as if the maxReportLantecy of the FIFO has * expired. Events are returned in the usual way through the SensorEventListener. * This call doesn't affect the maxReportLantecy for this sensor. This call is asynchronous and * returns immediately. * {@link android.hardware.SensorEventListener2#onFlushCompleted onFlushCompleted} is called * after all the events in the batch at the time of calling this method have been delivered * successfully. If the hardware doesn't support flush, it still returns true and a trivial * flush complete event is sent after the current event for all the clients registered for this * sensor. * * @param listener A {@link android.hardware.SensorEventListener SensorEventListener} object * which was previously used in a registerListener call. * @return <code>true</code> if the flush is initiated successfully on all the sensors * registered for this listener, false if no sensor is previously registered for this * listener or flush on one of the sensors fails. * @see #registerListener(SensorEventListener, Sensor, int, int) * @throws IllegalArgumentException when listener is null. */ public boolean flush(SensorEventListener listener) { return flushImpl(listener); } /** @hide */ protected abstract boolean flushImpl(SensorEventListener listener); /** * <p> * Computes the inclination matrix <b>I</b> as well as the rotation matrix * <b>R</b> transforming a vector from the device coordinate system to the * world's coordinate system which is defined as a direct orthonormal basis, * where: * </p> * * <ul> * <li>X is defined as the vector product <b>Y.Z</b> (It is tangential to * the ground at the device's current location and roughly points East).</li> * <li>Y is tangential to the ground at the device's current location and * points towards the magnetic North Pole.</li> * <li>Z points towards the sky and is perpendicular to the ground.</li> * </ul> * * <p> * <center><img src="../../../images/axis_globe.png" * alt="World coordinate-system diagram." border="0" /></center> * </p> * * <p> * <hr> * <p> * By definition: * <p> * [0 0 g] = <b>R</b> * <b>gravity</b> (g = magnitude of gravity) * <p> * [0 m 0] = <b>I</b> * <b>R</b> * <b>geomagnetic</b> (m = magnitude of * geomagnetic field) * <p> * <b>R</b> is the identity matrix when the device is aligned with the * world's coordinate system, that is, when the device's X axis points * toward East, the Y axis points to the North Pole and the device is facing * the sky. * * <p> * <b>I</b> is a rotation matrix transforming the geomagnetic vector into * the same coordinate space as gravity (the world's coordinate space). * <b>I</b> is a simple rotation around the X axis. The inclination angle in * radians can be computed with {@link #getInclination}. * <hr> * * <p> * Each matrix is returned either as a 3x3 or 4x4 row-major matrix depending * on the length of the passed array: * <p> * <u>If the array length is 16:</u> * * <pre> * / M[ 0] M[ 1] M[ 2] M[ 3] \ * | M[ 4] M[ 5] M[ 6] M[ 7] | * | M[ 8] M[ 9] M[10] M[11] | * \ M[12] M[13] M[14] M[15] / *</pre> * * This matrix is ready to be used by OpenGL ES's * {@link javax.microedition.khronos.opengles.GL10#glLoadMatrixf(float[], int) * glLoadMatrixf(float[], int)}. * <p> * Note that because OpenGL matrices are column-major matrices you must * transpose the matrix before using it. However, since the matrix is a * rotation matrix, its transpose is also its inverse, conveniently, it is * often the inverse of the rotation that is needed for rendering; it can * therefore be used with OpenGL ES directly. * <p> * Also note that the returned matrices always have this form: * * <pre> * / M[ 0] M[ 1] M[ 2] 0 \ * | M[ 4] M[ 5] M[ 6] 0 | * | M[ 8] M[ 9] M[10] 0 | * \ 0 0 0 1 / *</pre> * * <p> * <u>If the array length is 9:</u> * * <pre> * / M[ 0] M[ 1] M[ 2] \ * | M[ 3] M[ 4] M[ 5] | * \ M[ 6] M[ 7] M[ 8] / *</pre> * * <hr> * <p> * The inverse of each matrix can be computed easily by taking its * transpose. * * <p> * The matrices returned by this function are meaningful only when the * device is not free-falling and it is not close to the magnetic north. If * the device is accelerating, or placed into a strong magnetic field, the * returned matrices may be inaccurate. * * @param R * is an array of 9 floats holding the rotation matrix <b>R</b> when * this function returns. R can be null. * <p> * * @param I * is an array of 9 floats holding the rotation matrix <b>I</b> when * this function returns. I can be null. * <p> * * @param gravity * is an array of 3 floats containing the gravity vector expressed in * the device's coordinate. You can simply use the * {@link android.hardware.SensorEvent#values values} returned by a * {@link android.hardware.SensorEvent SensorEvent} of a * {@link android.hardware.Sensor Sensor} of type * {@link android.hardware.Sensor#TYPE_ACCELEROMETER * TYPE_ACCELEROMETER}. * <p> * * @param geomagnetic * is an array of 3 floats containing the geomagnetic vector * expressed in the device's coordinate. You can simply use the * {@link android.hardware.SensorEvent#values values} returned by a * {@link android.hardware.SensorEvent SensorEvent} of a * {@link android.hardware.Sensor Sensor} of type * {@link android.hardware.Sensor#TYPE_MAGNETIC_FIELD * TYPE_MAGNETIC_FIELD}. * * @return <code>true</code> on success, <code>false</code> on failure (for * instance, if the device is in free fall). Free fall is defined as * condition when the magnitude of the gravity is less than 1/10 of * the nominal value. On failure the output matrices are not modified. * * @see #getInclination(float[]) * @see #getOrientation(float[], float[]) * @see #remapCoordinateSystem(float[], int, int, float[]) */ public static boolean getRotationMatrix(float[] R, float[] I, float[] gravity, float[] geomagnetic) { // TODO: move this to native code for efficiency float Ax = gravity[0]; float Ay = gravity[1]; float Az = gravity[2]; final float normsqA = (Ax*Ax + Ay*Ay + Az*Az); final float g = 9.81f; final float freeFallGravitySquared = 0.01f * g * g; if (normsqA < freeFallGravitySquared) { // gravity less than 10% of normal value return false; } final float Ex = geomagnetic[0]; final float Ey = geomagnetic[1]; final float Ez = geomagnetic[2]; float Hx = Ey*Az - Ez*Ay; float Hy = Ez*Ax - Ex*Az; float Hz = Ex*Ay - Ey*Ax; final float normH = (float)Math.sqrt(Hx*Hx + Hy*Hy + Hz*Hz); if (normH < 0.1f) { // device is close to free fall (or in space?), or close to // magnetic north pole. Typical values are > 100. return false; } final float invH = 1.0f / normH; Hx *= invH; Hy *= invH; Hz *= invH; final float invA = 1.0f / (float)Math.sqrt(Ax*Ax + Ay*Ay + Az*Az); Ax *= invA; Ay *= invA; Az *= invA; final float Mx = Ay*Hz - Az*Hy; final float My = Az*Hx - Ax*Hz; final float Mz = Ax*Hy - Ay*Hx; if (R != null) { if (R.length == 9) { R[0] = Hx; R[1] = Hy; R[2] = Hz; R[3] = Mx; R[4] = My; R[5] = Mz; R[6] = Ax; R[7] = Ay; R[8] = Az; } else if (R.length == 16) { R[0] = Hx; R[1] = Hy; R[2] = Hz; R[3] = 0; R[4] = Mx; R[5] = My; R[6] = Mz; R[7] = 0; R[8] = Ax; R[9] = Ay; R[10] = Az; R[11] = 0; R[12] = 0; R[13] = 0; R[14] = 0; R[15] = 1; } } if (I != null) { // compute the inclination matrix by projecting the geomagnetic // vector onto the Z (gravity) and X (horizontal component // of geomagnetic vector) axes. final float invE = 1.0f / (float)Math.sqrt(Ex*Ex + Ey*Ey + Ez*Ez); final float c = (Ex*Mx + Ey*My + Ez*Mz) * invE; final float s = (Ex*Ax + Ey*Ay + Ez*Az) * invE; if (I.length == 9) { I[0] = 1; I[1] = 0; I[2] = 0; I[3] = 0; I[4] = c; I[5] = s; I[6] = 0; I[7] =-s; I[8] = c; } else if (I.length == 16) { I[0] = 1; I[1] = 0; I[2] = 0; I[4] = 0; I[5] = c; I[6] = s; I[8] = 0; I[9] =-s; I[10]= c; I[3] = I[7] = I[11] = I[12] = I[13] = I[14] = 0; I[15] = 1; } } return true; } /** * Computes the geomagnetic inclination angle in radians from the * inclination matrix <b>I</b> returned by {@link #getRotationMatrix}. * * @param I * inclination matrix see {@link #getRotationMatrix}. * * @return The geomagnetic inclination angle in radians. * * @see #getRotationMatrix(float[], float[], float[], float[]) * @see #getOrientation(float[], float[]) * @see GeomagneticField * */ public static float getInclination(float[] I) { if (I.length == 9) { return (float)Math.atan2(I[5], I[4]); } else { return (float)Math.atan2(I[6], I[5]); } } /** * <p> * Rotates the supplied rotation matrix so it is expressed in a different * coordinate system. This is typically used when an application needs to * compute the three orientation angles of the device (see * {@link #getOrientation}) in a different coordinate system. * </p> * * <p> * When the rotation matrix is used for drawing (for instance with OpenGL * ES), it usually <b>doesn't need</b> to be transformed by this function, * unless the screen is physically rotated, in which case you can use * {@link android.view.Display#getRotation() Display.getRotation()} to * retrieve the current rotation of the screen. Note that because the user * is generally free to rotate their screen, you often should consider the * rotation in deciding the parameters to use here. * </p> * * <p> * <u>Examples:</u> * <p> * * <ul> * <li>Using the camera (Y axis along the camera's axis) for an augmented * reality application where the rotation angles are needed:</li> * * <p> * <ul> * <code>remapCoordinateSystem(inR, AXIS_X, AXIS_Z, outR);</code> * </ul> * </p> * * <li>Using the device as a mechanical compass when rotation is * {@link android.view.Surface#ROTATION_90 Surface.ROTATION_90}:</li> * * <p> * <ul> * <code>remapCoordinateSystem(inR, AXIS_Y, AXIS_MINUS_X, outR);</code> * </ul> * </p> * * Beware of the above example. This call is needed only to account for a * rotation from its natural orientation when calculating the rotation * angles (see {@link #getOrientation}). If the rotation matrix is also used * for rendering, it may not need to be transformed, for instance if your * {@link android.app.Activity Activity} is running in landscape mode. * </ul> * * <p> * Since the resulting coordinate system is orthonormal, only two axes need * to be specified. * * @param inR * the rotation matrix to be transformed. Usually it is the matrix * returned by {@link #getRotationMatrix}. * * @param X * defines the axis of the new cooridinate system that coincide with the X axis of the * original coordinate system. * * @param Y * defines the axis of the new cooridinate system that coincide with the Y axis of the * original coordinate system. * * @param outR * the transformed rotation matrix. inR and outR should not be the same * array. * * @return <code>true</code> on success. <code>false</code> if the input * parameters are incorrect, for instance if X and Y define the same * axis. Or if inR and outR don't have the same length. * * @see #getRotationMatrix(float[], float[], float[], float[]) */ public static boolean remapCoordinateSystem(float[] inR, int X, int Y, float[] outR) { if (inR == outR) { final float[] temp = mTempMatrix; synchronized(temp) { // we don't expect to have a lot of contention if (remapCoordinateSystemImpl(inR, X, Y, temp)) { final int size = outR.length; for (int i=0 ; i<size ; i++) outR[i] = temp[i]; return true; } } } return remapCoordinateSystemImpl(inR, X, Y, outR); } private static boolean remapCoordinateSystemImpl(float[] inR, int X, int Y, float[] outR) { /* * X and Y define a rotation matrix 'r': * * (X==1)?((X&0x80)?-1:1):0 (X==2)?((X&0x80)?-1:1):0 (X==3)?((X&0x80)?-1:1):0 * (Y==1)?((Y&0x80)?-1:1):0 (Y==2)?((Y&0x80)?-1:1):0 (Y==3)?((X&0x80)?-1:1):0 * r[0] ^ r[1] * * where the 3rd line is the vector product of the first 2 lines * */ final int length = outR.length; if (inR.length != length) return false; // invalid parameter if ((X & 0x7C)!=0 || (Y & 0x7C)!=0) return false; // invalid parameter if (((X & 0x3)==0) || ((Y & 0x3)==0)) return false; // no axis specified if ((X & 0x3) == (Y & 0x3)) return false; // same axis specified // Z is "the other" axis, its sign is either +/- sign(X)*sign(Y) // this can be calculated by exclusive-or'ing X and Y; except for // the sign inversion (+/-) which is calculated below. int Z = X ^ Y; // extract the axis (remove the sign), offset in the range 0 to 2. final int x = (X & 0x3)-1; final int y = (Y & 0x3)-1; final int z = (Z & 0x3)-1; // compute the sign of Z (whether it needs to be inverted) final int axis_y = (z+1)%3; final int axis_z = (z+2)%3; if (((x^axis_y)|(y^axis_z)) != 0) Z ^= 0x80; final boolean sx = (X>=0x80); final boolean sy = (Y>=0x80); final boolean sz = (Z>=0x80); // Perform R * r, in avoiding actual muls and adds. final int rowLength = ((length==16)?4:3); for (int j=0 ; j<3 ; j++) { final int offset = j*rowLength; for (int i=0 ; i<3 ; i++) { if (x==i) outR[offset+i] = sx ? -inR[offset+0] : inR[offset+0]; if (y==i) outR[offset+i] = sy ? -inR[offset+1] : inR[offset+1]; if (z==i) outR[offset+i] = sz ? -inR[offset+2] : inR[offset+2]; } } if (length == 16) { outR[3] = outR[7] = outR[11] = outR[12] = outR[13] = outR[14] = 0; outR[15] = 1; } return true; } /** * Computes the device's orientation based on the rotation matrix. * <p> * When it returns, the array values is filled with the result: * <ul> * <li>values[0]: <i>azimuth</i>, rotation around the -Z axis, * i.e. the opposite direction of Z axis.</li> * <li>values[1]: <i>pitch</i>, rotation around the -X axis, * i.e the opposite direction of X axis.</li> * <li>values[2]: <i>roll</i>, rotation around the Y axis.</li> * </ul> * <p> * Applying these three intrinsic rotations in azimuth, pitch and roll order transforms * identity matrix to the rotation matrix given in input R. * All three angles above are in <b>radians</b> and <b>positive</b> in the * <b>counter-clockwise</b> direction. Range of output is: azimuth from -π to π, * pitch from -π/2 to π/2 and roll from -π to π. * * @param R * rotation matrix see {@link #getRotationMatrix}. * * @param values * an array of 3 floats to hold the result. * * @return The array values passed as argument. * * @see #getRotationMatrix(float[], float[], float[], float[]) * @see GeomagneticField */ public static float[] getOrientation(float[] R, float values[]) { /* * 4x4 (length=16) case: * / R[ 0] R[ 1] R[ 2] 0 \ * | R[ 4] R[ 5] R[ 6] 0 | * | R[ 8] R[ 9] R[10] 0 | * \ 0 0 0 1 / * * 3x3 (length=9) case: * / R[ 0] R[ 1] R[ 2] \ * | R[ 3] R[ 4] R[ 5] | * \ R[ 6] R[ 7] R[ 8] / * */ if (R.length == 9) { values[0] = (float)Math.atan2(R[1], R[4]); values[1] = (float)Math.asin(-R[7]); values[2] = (float)Math.atan2(-R[6], R[8]); } else { values[0] = (float)Math.atan2(R[1], R[5]); values[1] = (float)Math.asin(-R[9]); values[2] = (float)Math.atan2(-R[8], R[10]); } return values; } /** * Computes the Altitude in meters from the atmospheric pressure and the * pressure at sea level. * <p> * Typically the atmospheric pressure is read from a * {@link Sensor#TYPE_PRESSURE} sensor. The pressure at sea level must be * known, usually it can be retrieved from airport databases in the * vicinity. If unknown, you can use {@link #PRESSURE_STANDARD_ATMOSPHERE} * as an approximation, but absolute altitudes won't be accurate. * </p> * <p> * To calculate altitude differences, you must calculate the difference * between the altitudes at both points. If you don't know the altitude * as sea level, you can use {@link #PRESSURE_STANDARD_ATMOSPHERE} instead, * which will give good results considering the range of pressure typically * involved. * </p> * <p> * <code><ul> * float altitude_difference = * getAltitude(SensorManager.PRESSURE_STANDARD_ATMOSPHERE, pressure_at_point2) * - getAltitude(SensorManager.PRESSURE_STANDARD_ATMOSPHERE, pressure_at_point1); * </ul></code> * </p> * * @param p0 pressure at sea level * @param p atmospheric pressure * @return Altitude in meters */ public static float getAltitude(float p0, float p) { final float coef = 1.0f / 5.255f; return 44330.0f * (1.0f - (float)Math.pow(p/p0, coef)); } /** Helper function to compute the angle change between two rotation matrices. * Given a current rotation matrix (R) and a previous rotation matrix * (prevR) computes the intrinsic rotation around the z, x, and y axes which * transforms prevR to R. * outputs a 3 element vector containing the z, x, and y angle * change at indexes 0, 1, and 2 respectively. * <p> Each input matrix is either as a 3x3 or 4x4 row-major matrix * depending on the length of the passed array: * <p>If the array length is 9, then the array elements represent this matrix * <pre> * / R[ 0] R[ 1] R[ 2] \ * | R[ 3] R[ 4] R[ 5] | * \ R[ 6] R[ 7] R[ 8] / *</pre> * <p>If the array length is 16, then the array elements represent this matrix * <pre> * / R[ 0] R[ 1] R[ 2] R[ 3] \ * | R[ 4] R[ 5] R[ 6] R[ 7] | * | R[ 8] R[ 9] R[10] R[11] | * \ R[12] R[13] R[14] R[15] / *</pre> * * See {@link #getOrientation} for more detailed definition of the output. * * @param R current rotation matrix * @param prevR previous rotation matrix * @param angleChange an an array of floats (z, x, and y) in which the angle change * (in radians) is stored */ public static void getAngleChange( float[] angleChange, float[] R, float[] prevR) { float rd1=0,rd4=0, rd6=0,rd7=0, rd8=0; float ri0=0,ri1=0,ri2=0,ri3=0,ri4=0,ri5=0,ri6=0,ri7=0,ri8=0; float pri0=0, pri1=0, pri2=0, pri3=0, pri4=0, pri5=0, pri6=0, pri7=0, pri8=0; if(R.length == 9) { ri0 = R[0]; ri1 = R[1]; ri2 = R[2]; ri3 = R[3]; ri4 = R[4]; ri5 = R[5]; ri6 = R[6]; ri7 = R[7]; ri8 = R[8]; } else if(R.length == 16) { ri0 = R[0]; ri1 = R[1]; ri2 = R[2]; ri3 = R[4]; ri4 = R[5]; ri5 = R[6]; ri6 = R[8]; ri7 = R[9]; ri8 = R[10]; } if(prevR.length == 9) { pri0 = prevR[0]; pri1 = prevR[1]; pri2 = prevR[2]; pri3 = prevR[3]; pri4 = prevR[4]; pri5 = prevR[5]; pri6 = prevR[6]; pri7 = prevR[7]; pri8 = prevR[8]; } else if(prevR.length == 16) { pri0 = prevR[0]; pri1 = prevR[1]; pri2 = prevR[2]; pri3 = prevR[4]; pri4 = prevR[5]; pri5 = prevR[6]; pri6 = prevR[8]; pri7 = prevR[9]; pri8 = prevR[10]; } // calculate the parts of the rotation difference matrix we need // rd[i][j] = pri[0][i] * ri[0][j] + pri[1][i] * ri[1][j] + pri[2][i] * ri[2][j]; rd1 = pri0 * ri1 + pri3 * ri4 + pri6 * ri7; //rd[0][1] rd4 = pri1 * ri1 + pri4 * ri4 + pri7 * ri7; //rd[1][1] rd6 = pri2 * ri0 + pri5 * ri3 + pri8 * ri6; //rd[2][0] rd7 = pri2 * ri1 + pri5 * ri4 + pri8 * ri7; //rd[2][1] rd8 = pri2 * ri2 + pri5 * ri5 + pri8 * ri8; //rd[2][2] angleChange[0] = (float)Math.atan2(rd1, rd4); angleChange[1] = (float)Math.asin(-rd7); angleChange[2] = (float)Math.atan2(-rd6, rd8); } /** Helper function to convert a rotation vector to a rotation matrix. * Given a rotation vector (presumably from a ROTATION_VECTOR sensor), returns a * 9 or 16 element rotation matrix in the array R. R must have length 9 or 16. * If R.length == 9, the following matrix is returned: * <pre> * / R[ 0] R[ 1] R[ 2] \ * | R[ 3] R[ 4] R[ 5] | * \ R[ 6] R[ 7] R[ 8] / *</pre> * If R.length == 16, the following matrix is returned: * <pre> * / R[ 0] R[ 1] R[ 2] 0 \ * | R[ 4] R[ 5] R[ 6] 0 | * | R[ 8] R[ 9] R[10] 0 | * \ 0 0 0 1 / *</pre> * @param rotationVector the rotation vector to convert * @param R an array of floats in which to store the rotation matrix */ public static void getRotationMatrixFromVector(float[] R, float[] rotationVector) { float q0; float q1 = rotationVector[0]; float q2 = rotationVector[1]; float q3 = rotationVector[2]; if (rotationVector.length >= 4) { q0 = rotationVector[3]; } else { q0 = 1 - q1*q1 - q2*q2 - q3*q3; q0 = (q0 > 0) ? (float)Math.sqrt(q0) : 0; } float sq_q1 = 2 * q1 * q1; float sq_q2 = 2 * q2 * q2; float sq_q3 = 2 * q3 * q3; float q1_q2 = 2 * q1 * q2; float q3_q0 = 2 * q3 * q0; float q1_q3 = 2 * q1 * q3; float q2_q0 = 2 * q2 * q0; float q2_q3 = 2 * q2 * q3; float q1_q0 = 2 * q1 * q0; if(R.length == 9) { R[0] = 1 - sq_q2 - sq_q3; R[1] = q1_q2 - q3_q0; R[2] = q1_q3 + q2_q0; R[3] = q1_q2 + q3_q0; R[4] = 1 - sq_q1 - sq_q3; R[5] = q2_q3 - q1_q0; R[6] = q1_q3 - q2_q0; R[7] = q2_q3 + q1_q0; R[8] = 1 - sq_q1 - sq_q2; } else if (R.length == 16) { R[0] = 1 - sq_q2 - sq_q3; R[1] = q1_q2 - q3_q0; R[2] = q1_q3 + q2_q0; R[3] = 0.0f; R[4] = q1_q2 + q3_q0; R[5] = 1 - sq_q1 - sq_q3; R[6] = q2_q3 - q1_q0; R[7] = 0.0f; R[8] = q1_q3 - q2_q0; R[9] = q2_q3 + q1_q0; R[10] = 1 - sq_q1 - sq_q2; R[11] = 0.0f; R[12] = R[13] = R[14] = 0.0f; R[15] = 1.0f; } } /** Helper function to convert a rotation vector to a normalized quaternion. * Given a rotation vector (presumably from a ROTATION_VECTOR sensor), returns a normalized * quaternion in the array Q. The quaternion is stored as [w, x, y, z] * @param rv the rotation vector to convert * @param Q an array of floats in which to store the computed quaternion */ public static void getQuaternionFromVector(float[] Q, float[] rv) { if (rv.length >= 4) { Q[0] = rv[3]; } else { Q[0] = 1 - rv[0]*rv[0] - rv[1]*rv[1] - rv[2]*rv[2]; Q[0] = (Q[0] > 0) ? (float)Math.sqrt(Q[0]) : 0; } Q[1] = rv[0]; Q[2] = rv[1]; Q[3] = rv[2]; } /** * Requests receiving trigger events for a trigger sensor. * * <p> * When the sensor detects a trigger event condition, such as significant motion in * the case of the {@link Sensor#TYPE_SIGNIFICANT_MOTION}, the provided trigger listener * will be invoked once and then its request to receive trigger events will be canceled. * To continue receiving trigger events, the application must request to receive trigger * events again. * </p> * * @param listener The listener on which the * {@link TriggerEventListener#onTrigger(TriggerEvent)} will be delivered. * @param sensor The sensor to be enabled. * * @return true if the sensor was successfully enabled. * * @throws IllegalArgumentException when sensor is null or not a trigger sensor. */ public boolean requestTriggerSensor(TriggerEventListener listener, Sensor sensor) { return requestTriggerSensorImpl(listener, sensor); } /** * @hide */ protected abstract boolean requestTriggerSensorImpl(TriggerEventListener listener, Sensor sensor); /** * Cancels receiving trigger events for a trigger sensor. * * <p> * Note that a Trigger sensor will be auto disabled if * {@link TriggerEventListener#onTrigger(TriggerEvent)} has triggered. * This method is provided in case the user wants to explicitly cancel the request * to receive trigger events. * </p> * * @param listener The listener on which the * {@link TriggerEventListener#onTrigger(TriggerEvent)} * is delivered.It should be the same as the one used * in {@link #requestTriggerSensor(TriggerEventListener, Sensor)} * @param sensor The sensor for which the trigger request should be canceled. * If null, it cancels receiving trigger for all sensors associated * with the listener. * * @return true if successfully canceled. * * @throws IllegalArgumentException when sensor is a trigger sensor. */ public boolean cancelTriggerSensor(TriggerEventListener listener, Sensor sensor) { return cancelTriggerSensorImpl(listener, sensor, true); } /** * @hide */ protected abstract boolean cancelTriggerSensorImpl(TriggerEventListener listener, Sensor sensor, boolean disable); /** * For testing purposes only. Not for third party applications. * * Initialize data injection mode and create a client for data injection. SensorService should * already be operating in DATA_INJECTION mode for this call succeed. To set SensorService into * DATA_INJECTION mode "adb shell dumpsys sensorservice data_injection" needs to be called * through adb. Typically this is done using a host side test. This mode is expected to be used * only for testing purposes. If the HAL is set to data injection mode, it will ignore the input * from physical sensors and read sensor data that is injected from the test application. This * mode is used for testing vendor implementations for various algorithms like Rotation Vector, * Significant Motion, Step Counter etc. Not all HALs support DATA_INJECTION. This method will * fail in those cases. Once this method succeeds, the test can call * {@link injectSensorData(Sensor, float[], int, long)} to inject sensor data into the HAL. * * @param enable True to initialize a client in DATA_INJECTION mode. * False to clean up the native resources. * * @return true if the HAL supports data injection and false * otherwise. * @hide */ @SystemApi public boolean initDataInjection(boolean enable) { return initDataInjectionImpl(enable); } /** * @hide */ protected abstract boolean initDataInjectionImpl(boolean enable); /** * For testing purposes only. Not for third party applications. * * This method is used to inject raw sensor data into the HAL. Call {@link * initDataInjection(boolean)} before this method to set the HAL in data injection mode. This * method should be called only if a previous call to initDataInjection has been successful and * the HAL and SensorService are already opreating in data injection mode. * * @param sensor The sensor to inject. * @param values Sensor values to inject. The length of this * array must be exactly equal to the number of * values reported by the sensor type. * @param accuracy Accuracy of the sensor. * @param timestamp Sensor timestamp associated with the event. * * @return boolean True if the data injection succeeds, false * otherwise. * @throws IllegalArgumentException when the sensor is null, * data injection is not supported by the sensor, values * are null, incorrect number of values for the sensor, * sensor accuracy is incorrect or timestamps are * invalid. * @hide */ @SystemApi public boolean injectSensorData(Sensor sensor, float[] values, int accuracy, long timestamp) { if (sensor == null) { throw new IllegalArgumentException("sensor cannot be null"); } if (!sensor.isDataInjectionSupported()) { throw new IllegalArgumentException("sensor does not support data injection"); } if (values == null) { throw new IllegalArgumentException("sensor data cannot be null"); } int expectedNumValues = Sensor.getMaxLengthValuesArray(sensor, Build.VERSION_CODES.M); if (values.length != expectedNumValues) { throw new IllegalArgumentException ("Wrong number of values for sensor " + sensor.getName() + " actual=" + values.length + " expected=" + expectedNumValues); } if (accuracy < SENSOR_STATUS_NO_CONTACT || accuracy > SENSOR_STATUS_ACCURACY_HIGH) { throw new IllegalArgumentException("Invalid sensor accuracy"); } if (timestamp <= 0) { throw new IllegalArgumentException("Negative or zero sensor timestamp"); } return injectSensorDataImpl(sensor, values, accuracy, timestamp); } /** * @hide */ protected abstract boolean injectSensorDataImpl(Sensor sensor, float[] values, int accuracy, long timestamp); private LegacySensorManager getLegacySensorManager() { synchronized (mSensorListByType) { if (mLegacySensorManager == null) { Log.i(TAG, "This application is using deprecated SensorManager API which will " + "be removed someday. Please consider switching to the new API."); mLegacySensorManager = new LegacySensorManager(this); } return mLegacySensorManager; } } private static int getDelay(int rate) { int delay = -1; switch (rate) { case SENSOR_DELAY_FASTEST: delay = 0; break; case SENSOR_DELAY_GAME: delay = 20000; break; case SENSOR_DELAY_UI: delay = 66667; break; case SENSOR_DELAY_NORMAL: delay = 200000; break; default: delay = rate; break; } return delay; } }