/* * $Id$ * This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc * * Copyright (c) 2000-2012 Stephane GALLAND. * Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports, * Universite de Technologie de Belfort-Montbeliard. * Copyright (c) 2013-2016 The original authors, and other authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.arakhne.afc.math.geometry.d2.i; import org.arakhne.afc.math.geometry.PathWindingRule; import org.arakhne.afc.math.geometry.d2.Point2D; import org.arakhne.afc.math.geometry.d2.Vector2D; import org.arakhne.afc.math.geometry.d2.ai.Circle2ai; import org.arakhne.afc.math.geometry.d2.ai.MultiShape2ai; import org.arakhne.afc.math.geometry.d2.ai.Path2ai; import org.arakhne.afc.math.geometry.d2.ai.Segment2ai; import org.arakhne.afc.math.geometry.d2.ai.TestShapeFactory; @SuppressWarnings("all") public class TestShapeFactory2i implements TestShapeFactory<Point2i, Vector2i, Rectangle2i> { public static final TestShapeFactory2i SINGLETON = new TestShapeFactory2i(); @Override public Segment2ai<?, ?, ?, Point2i, Vector2i, Rectangle2i> createSegment(int x1, int y1, int x2, int y2) { return new Segment2i(x1, y1, x2, y2); } @Override public Rectangle2i createRectangle(int x, int y, int width, int height) { return new Rectangle2i(x, y, width, height); } @Override public Circle2ai<?, ?, ?, Point2i, Vector2i, Rectangle2i> createCircle(int x, int y, int radius) { return new Circle2i(x, y, radius); } @Override public Point2D createPoint(int x, int y) { return new Point2i(x, y); } @Override public Vector2D createVector(int x, int y) { return new Vector2i(x, y); } @Override public Path2ai<?, ?, ?, Point2i, Vector2i, Rectangle2i> createPath(PathWindingRule rule) { if (rule == null) { return new Path2i(); } return new Path2i(rule); } @Override public MultiShape2ai<?, ?, ?, ?, Point2i, Vector2i, Rectangle2i> createMultiShape() { return new MultiShape2i(); } }