/* * $Id$ * This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc * * Copyright (c) 2000-2012 Stephane GALLAND. * Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports, * Universite de Technologie de Belfort-Montbeliard. * Copyright (c) 2013-2016 The original authors, and other authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.arakhne.afc.agentmotion.kinematic; import org.junit.After; import org.junit.Before; import org.junit.Test; import org.arakhne.afc.math.AbstractMathTestCase; import org.arakhne.afc.math.geometry.d2.d.Vector2d; @SuppressWarnings("all") public class AligningKinematicAlgorithmTest extends AbstractMathTestCase { private AligningKinematicAlgorithm aligning; @Before public void setUp() { this.aligning = new AligningKinematicAlgorithm(.5); } @After public void tearDown() { this.aligning = null; } @Test public void calculate_far() { assertEpsilonEquals(-1.33971, this.aligning.calculate(new Vector2d(-1, 2), 3, 4, new Vector2d(6, 5))); } @Test public void calculate_close() { assertZero(this.aligning.calculate(new Vector2d(6.1, 4.8), 3, 4, new Vector2d(6, 5))); } }