/*
* $Id$
* This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc
*
* Copyright (c) 2000-2012 Stephane GALLAND.
* Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports,
* Universite de Technologie de Belfort-Montbeliard.
* Copyright (c) 2013-2016 The original authors, and other authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.arakhne.afc.agentmotion.kinematic;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;
import org.arakhne.afc.math.AbstractMathTestCase;
import org.arakhne.afc.math.geometry.d2.d.Vector2d;
@SuppressWarnings("all")
public class AligningKinematicAlgorithmTest extends AbstractMathTestCase {
private AligningKinematicAlgorithm aligning;
@Before
public void setUp() {
this.aligning = new AligningKinematicAlgorithm(.5);
}
@After
public void tearDown() {
this.aligning = null;
}
@Test
public void calculate_far() {
assertEpsilonEquals(-1.33971, this.aligning.calculate(new Vector2d(-1, 2), 3, 4, new Vector2d(6, 5)));
}
@Test
public void calculate_close() {
assertZero(this.aligning.calculate(new Vector2d(6.1, 4.8), 3, 4, new Vector2d(6, 5)));
}
}