/*
* $Id$
* This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc
*
* Copyright (c) 2000-2012 Stephane GALLAND.
* Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports,
* Universite de Technologie de Belfort-Montbeliard.
* Copyright (c) 2013-2016 The original authors, and other authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.arakhne.afc.math.continous.object3d;
import org.arakhne.afc.math.generic.Point3D;
import org.arakhne.afc.math.generic.Tuple3D;
import org.arakhne.afc.math.generic.Vector3D;
/** 3D Point with 3 floating-point numbers.
*
* @author $Author: sgalland$
* @version $FullVersion$
* @mavengroupid $GroupId$
* @mavenartifactid $ArtifactId$
* @deprecated Replacement will be provided in Version 14.0
*/
@Deprecated
@SuppressWarnings("all")
public class Point3f extends Tuple3f<Point3D> implements Point3D {
private static final long serialVersionUID = -4821663886493835147L;
/**
*/
public Point3f() {
//
}
/**
* @param tuple is the tuple to copy.
*/
public Point3f(Tuple3D<?> tuple) {
super(tuple);
}
/**
* @param tuple is the tuple to copy.
*/
public Point3f(int[] tuple) {
super(tuple);
}
/**
* @param tuple is the tuple to copy.
*/
public Point3f(float[] tuple) {
super(tuple);
}
/**
* @param x
* @param y
* @param z
*/
public Point3f(int x, int y, int z) {
super(x,y,z);
}
/**
* @param x
* @param y
* @param z
*/
public Point3f(float x, float y, float z) {
super(x,y,z);
}
/**
* @param x
* @param y
* @param z
*/
public Point3f(double x, double y, double z) {
super((float)x,(float)y,(float)z);
}
/**
* @param x
* @param y
* @param z
*/
public Point3f(long x, long y, long z) {
super(x,y,z);
}
/** {@inheritDoc}
*/
@Override
public Point3f clone() {
return (Point3f)super.clone();
}
/**
* {@inheritDoc}
*/
@Override
public int distanceSquared(Point3D p1) {
float dx, dy, dz;
dx = this.x-p1.getX();
dy = this.y-p1.getY();
dz = this.z-p1.getZ();
return (int)(dx*dx+dy*dy+dz*dz);
}
/**
* {@inheritDoc}
*/
@Override
public float getDistanceSquared(Point3D p1) {
float dx, dy, dz;
dx = this.x-p1.getX();
dy = this.y-p1.getY();
dz = this.z-p1.getZ();
return dx*dx+dy*dy+dz*dz;
}
/**
* {@inheritDoc}
*/
@Override
public int distance(Point3D p1) {
float dx, dy, dz;
dx = this.x-p1.getX();
dy = this.y-p1.getY();
dz = this.z-p1.getZ();
return (int)Math.sqrt(dx*dx+dy*dy+dz*dz);
}
/**
* {@inheritDoc}
*/
@Override
public float getDistance(Point3D p1) {
float dx, dy, dz;
dx = this.x-p1.getX();
dy = this.y-p1.getY();
dz = this.z-p1.getZ();
return (float)Math.sqrt(dx*dx+dy*dy+dz*dz);
}
/**
* {@inheritDoc}
*/
@Override
public int distanceL1(Point3D p1) {
return (int)(Math.abs(this.x-p1.getX()) + Math.abs(this.y-p1.getY()) + Math.abs(this.z-p1.getZ()));
}
/**
* {@inheritDoc}
*/
@Override
public float getDistanceL1(Point3D p1) {
return Math.abs(this.x-p1.getX()) + Math.abs(this.y-p1.getY() + Math.abs(this.z-p1.getZ()));
}
/**
* {@inheritDoc}
*/
@Override
public int distanceLinf(Point3D p1) {
return (int)Math.max(Math.max( Math.abs(this.x-p1.getX()), Math.abs(this.y-p1.getY())),
Math.abs(this.z-p1.getZ()));
}
/**
* {@inheritDoc}
*/
@Override
public float getDistanceLinf(Point3D p1) {
return Math.max( Math.max( Math.abs(this.x-p1.getX()), Math.abs(this.y-p1.getY())),
Math.abs(this.z-p1.getZ()));
}
@Override
public void add(Point3D t1, Vector3D t2) {
this.x = t1.getX() + t2.getX();
this.y = t1.getY() + t2.getY();
this.z = t1.getZ() + t2.getZ();
}
@Override
public void add(Vector3D t1, Point3D t2) {
this.x = t1.getX() + t2.getX();
this.y = t1.getY() + t2.getY();
this.z = t1.getZ() + t2.getZ();
}
@Override
public void add(Vector3D t1) {
this.x += t1.getX();
this.y += t1.getY();
this.z += t1.getZ();
}
@Override
public void scaleAdd(int s, Vector3D t1, Point3D t2) {
this.x = s * t1.getX() + t2.getX();
this.y = s * t1.getY() + t2.getY();
this.z = s * t1.getZ() + t2.getZ();
}
@Override
public void scaleAdd(float s, Vector3D t1, Point3D t2) {
this.x = s * t1.getX() + t2.getX();
this.y = s * t1.getY() + t2.getY();
this.z = s * t1.getZ() + t2.getZ();
}
@Override
public void scaleAdd(int s, Point3D t1, Vector3D t2) {
this.x = s * t1.getX() + t2.getX();
this.y = s * t1.getY() + t2.getY();
this.z = s * t1.getZ() + t2.getZ();
}
@Override
public void scaleAdd(float s, Point3D t1, Vector3D t2) {
this.x = s * t1.getX() + t2.getX();
this.y = s * t1.getY() + t2.getY();
this.z = s * t1.getZ() + t2.getZ();
}
@Override
public void scaleAdd(int s, Vector3D t1) {
this.x = s * this.x + t1.getX();
this.y = s * this.y + t1.getY();
this.z = s * this.z + t1.getZ();
}
@Override
public void scaleAdd(float s, Vector3D t1) {
this.x = s * this.x + t1.getX();
this.y = s * this.y + t1.getY();
this.z = s * this.z + t1.getZ();
}
@Override
public void sub(Point3D t1, Vector3D t2) {
this.x = t1.getX() - t2.getX();
this.y = t1.getY() - t2.getY();
this.z = t1.getZ() - t2.getZ();
}
@Override
public void sub(Vector3D t1) {
this.x -= t1.getX();
this.y -= t1.getY();
this.z -= t1.getZ();
}
}