/* * $Id$ * This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc * * Copyright (c) 2000-2012 Stephane GALLAND. * Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports, * Universite de Technologie de Belfort-Montbeliard. * Copyright (c) 2013-2016 The original authors, and other authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.arakhne.afc.math.geometry.d2.ai; import org.arakhne.afc.math.geometry.PathWindingRule; import org.arakhne.afc.math.geometry.d2.GeomFactory2D; import org.arakhne.afc.math.geometry.d2.PathIterator2D; import org.arakhne.afc.math.geometry.d2.Point2D; import org.arakhne.afc.math.geometry.d2.Vector2D; import org.arakhne.afc.math.geometry.d2.afp.PathIterator2afp; /** Factory of geometrical elements. * * @param <E> the types of the path elements. * @param <P> is the type of the points. * @param <V> is the type of the vectors. * @param <B> is the type of the bounding boxes. * @author $Author: sgalland$ * @version $FullVersion$ * @mavengroupid $GroupId$ * @mavenartifactid $ArtifactId$ * @since 13.0 */ public interface GeomFactory2ai<E extends PathElement2ai, P extends Point2D<? super P, ? super V>, V extends Vector2D<? super V, ? super P>, B extends Rectangle2ai<?, ?, E, P, V, B>> extends GeomFactory2D<V, P> { /** Create an empty path with the given winding rule. * * @param rule the rule. * @return the new path. */ Path2ai<?, ?, E, P, V, B> newPath(PathWindingRule rule); /** Create a segment. * * @param x1 the x coordinate of the first point of the segment. * @param y1 the y coordinate of the first point of the segment. * @param x2 the x coordinate of the second point of the segment. * @param y2 the y coordinate of the second point of the segment. * @return the new segment. */ Segment2ai<?, ?, E, P, V, B> newSegment(int x1, int y1, int x2, int y2); /** Create an empty bounding box. * * @return the box. */ B newBox(); /** Create a bounding box. * * @param x the x coordinate of the lower corner. * @param y the y coordinate of the lower corner. * @param width the width of the box. * @param height the height of the box. * @return the box. */ B newBox(int x, int y, int width, int height); /** Create an empty bounding box. * * @return the box. */ MultiShape2ai<?, ?, ?, E, P, V, B> newMultiShape(); /** Create a move-to path element to the given point. * * @param x x coordinate of the target point. * @param y y coordinate of the target point. * @return the path element. */ E newMovePathElement(int x, int y); /** Create a line-to path element to the given point. * * @param startX x coordinate of the start point. * @param startY y coordinate of the start point. * @param targetX x coordinate of the target point. * @param targetY y coordinate of the target point. * @return the path element. */ E newLinePathElement(int startX, int startY, int targetX, int targetY); /** Create a close path element. * * @param lastPointX x coordinate of the last point on the path * @param lastPointy y coordinate of the last point on the path * @param firstPointX x coordinate of the first point on the path. * @param firstPointY y coordinate of the first point on the path. * @return the path element. */ E newClosePathElement(int lastPointX, int lastPointy, int firstPointX, int firstPointY); /** Create a quadratic curve path element to the given point through the given control point. * * @param startX x coordinate of the start point. * @param startY y coordinate of the start point. * @param controlX x coordinate of the control point. * @param controlY y coordinate of the control point. * @param targetX x coordinate of the target point. * @param targetY y coordinate of the target point. * @return the path element. */ E newCurvePathElement(int startX, int startY, int controlX, int controlY, int targetX, int targetY); /** Create a curve path element to the given point through the two given control points. * * @param startX x coordinate of the start point. * @param startY y coordinate of the start point. * @param controlX1 x coordinate of the control point. * @param controlY1 y coordinate of the control point. * @param controlX2 x coordinate of the control point. * @param controlY2 y coordinate of the control point. * @param targetX x coordinate of the target point. * @param targetY y coordinate of the target point. * @return the path element. */ E newCurvePathElement(int startX, int startY, int controlX1, int controlY1, int controlX2, int controlY2, int targetX, int targetY); /** Create an arc-to path element to the given point by following an ellipse arc. * * @param startX x coordinate of the start point. * @param startY y coordinate of the start point. * @param targetX x coordinate of the target point. * @param targetY y coordinate of the target point. * @param radiusX the X radius of the tilted ellipse. * @param radiusY the Y radius of the tilted ellipse. * @param xAxisRotation the angle of tilt of the ellipse. * @param largeArcFlag <code>true</code> iff the path will sweep the long way around the ellipse. * @param sweepFlag <code>true</code> iff the path will sweep clockwise around the ellipse. * @return the path element. */ @SuppressWarnings("checkstyle:parameternumber") E newArcPathElement(int startX, int startY, int targetX, int targetY, int radiusX, int radiusY, double xAxisRotation, boolean largeArcFlag, boolean sweepFlag); /** Replies the {@link PathIterator2ai} that is corresponding to the given element. * * <p>If the given element is already a {@link PathIterator2ai}, returns {@code this}. * * @param iterator the iterator. * @return the iterator. */ default PathIterator2ai<?> convert(PathIterator2D<?> iterator) { if (iterator instanceof PathIterator2ai) { return (PathIterator2ai<?>) iterator; } assert iterator instanceof PathIterator2afp; return new PathIteratorWrapper(this, (PathIterator2afp<?>) iterator); } }