/* * $Id$ * This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc * * Copyright (c) 2000-2012 Stephane GALLAND. * Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports, * Universite de Technologie de Belfort-Montbeliard. * Copyright (c) 2013-2016 The original authors, and other authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.arakhne.afc.agentmotion.common; import java.io.Serializable; import org.eclipse.xtext.xbase.lib.Pure; import org.arakhne.afc.agentmotion.AligningMotionAlgorithm; import org.arakhne.afc.agentmotion.FacingMotionAlgorithm; import org.arakhne.afc.math.geometry.d2.Point2D; import org.arakhne.afc.math.geometry.d2.Vector2D; import org.arakhne.afc.math.geometry.d2.d.Vector2d; import org.arakhne.afc.vmutil.asserts.AssertMessages; /** Agent is changing its orientation for facing the target point. * * <p>This algorithm uses speeds or accelerations depending of the seeking algorithm to delegate to. * * @author $Author: sgalland$ * @version $FullVersion$ * @mavengroupid $GroupId$ * @mavenartifactid $ArtifactId$ * @since 14.0 */ public class FacingAlgorithm implements FacingMotionAlgorithm, Serializable, Cloneable { private static final long serialVersionUID = -8318025671219960417L; /** Aligning algorithm to delegate to. */ protected final AligningMotionAlgorithm aligning; /** Constructor. * * @param aligning the aligning algorithm to delegate to. */ public FacingAlgorithm(AligningMotionAlgorithm aligning) { assert aligning != null : AssertMessages.notNullParameter(0); this.aligning = aligning; } @Pure @Override public boolean equals(Object obj) { if (obj == this) { return true; } if (obj != null && obj.getClass() == getClass()) { final FacingAlgorithm algo = (FacingAlgorithm) obj; return algo.aligning.equals(this.aligning); } return false; } @Pure @Override public int hashCode() { return this.aligning.hashCode(); } @Pure @Override public FacingAlgorithm clone() { try { return (FacingAlgorithm) super.clone(); } catch (CloneNotSupportedException e) { throw new Error(e); } } @Override public double calculate(Point2D<?, ?> position, Vector2D<?, ?> orientation, double angularSpeed, double maxAngular, Point2D<?, ?> target) { final Vector2d alignTarget = new Vector2d( target.getX() - position.getX(), target.getY() - position.getY()); return this.aligning.calculate(orientation, angularSpeed, maxAngular, alignTarget); } }