/* * $Id$ * This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc * * Copyright (c) 2000-2012 Stephane GALLAND. * Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports, * Universite de Technologie de Belfort-Montbeliard. * Copyright (c) 2013-2016 The original authors, and other authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.arakhne.afc.math.geometry.d3.d; import org.eclipse.xtext.xbase.lib.Pure; import org.arakhne.afc.math.geometry.d3.Point3D; import org.arakhne.afc.math.geometry.d3.afp.RectangularPrism3afp; /** A rectangle with 2 double precision floating-point numbers. * * @author $Author: sgalland$ * @author $Author: tpiotrow$ * @version $FullVersion$ * @mavengroupid $GroupId$ * @mavenartifactid $ArtifactId$ * @since 13.0 */ public class RectangularPrism3d extends AbstractShape3d<RectangularPrism3d> implements RectangularPrism3afp<Shape3d<?>, RectangularPrism3d, PathElement3d, Point3d, Vector3d, RectangularPrism3d> { private static final long serialVersionUID = -2138921378214589458L; private double minx; private double miny; private double minz; private double maxx; private double maxy; private double maxz; /** Construct an empty rectangular prism. */ public RectangularPrism3d() { super(); } /** Construct a rectangular prism with the given minimum and maxium corners. * * @param min is the min corner of the rectangular prism. * @param max is the max corner of the rectangular prism. */ public RectangularPrism3d(Point3D<?, ?> min, Point3D<?, ?> max) { setFromCorners(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()); } /** Construct a rectangle with the given minimum corner and sizes. * @param x x coordinate of the minimum corner. * @param y y coordinate of the minimum corner. * @param z z coordinate of the minimum corner. * @param width width of the rectangular prism. * @param height height of the rectangular prism. * @param depth depth of the rectangular prism. */ public RectangularPrism3d(double x, double y, double z, double width, double height, double depth) { setFromCorners(x, y, z, x + width, y + height, z + depth); } /** Constructor by copy. * @param rectangularPrism the rectangular prism to copy. */ public RectangularPrism3d(RectangularPrism3d rectangularPrism) { set(rectangularPrism); } @Override public void setFromCorners(double x1, double y1, double z1, double x2, double y2, double z2) { final double a; final double b; final double c; final double d; final double e; final double f; if (x1 <= x2) { a = x1; b = x2; } else { a = x2; b = x1; } if (y1 <= y2) { c = y1; d = y2; } else { c = y2; d = y1; } if (z1 <= z2) { e = z1; f = z2; } else { e = z2; f = z1; } if (this.minx != a || this.maxx != b || this.miny != c || this.maxy != d || this.minz != e || this.maxz != f) { this.minx = a; this.maxx = b; this.miny = c; this.maxy = d; this.minz = e; this.maxz = f; fireGeometryChange(); } } @Pure @Override public double getMinX() { return this.minx; } @Override public void setMinX(double x) { if (this.minx != x) { this.minx = x; if (this.maxx < x) { this.maxx = x; } fireGeometryChange(); } } @Pure @Override public double getMaxX() { return this.maxx; } @Override public void setMaxX(double x) { if (this.maxx != x) { this.maxx = x; if (this.minx > x) { this.minx = x; } fireGeometryChange(); } } @Pure @Override public double getMinY() { return this.miny; } @Override public void setMinY(double y) { if (this.miny != y) { this.miny = y; if (this.maxy < y) { this.maxy = y; } fireGeometryChange(); } } @Pure @Override public double getMaxY() { return this.maxy; } @Override public void setMaxY(double y) { if (this.maxy != y) { this.maxy = y; if (this.miny > y) { this.miny = y; } fireGeometryChange(); } } @Pure @Override public double getMinZ() { return this.minz; } @Override public void setMinZ(double z) { if (this.minz != z) { this.minz = z; if (this.maxz < z) { this.maxz = z; } fireGeometryChange(); } } @Pure @Override public double getMaxZ() { return this.maxz; } @Override public void setMaxZ(double z) { if (this.maxz != z) { this.maxz = z; if (this.minz > z) { this.minz = z; } fireGeometryChange(); } } @Pure @Override public int hashCode() { long bits = 1; bits = 31 * bits + Double.doubleToLongBits(this.minx); bits = 31 * bits + Double.doubleToLongBits(this.miny); bits = 31 * bits + Double.doubleToLongBits(this.minz); bits = 31 * bits + Double.doubleToLongBits(this.maxx); bits = 31 * bits + Double.doubleToLongBits(this.maxy); bits = 31 * bits + Double.doubleToLongBits(this.maxz); final int b = (int) bits; return b ^ (b >> 31); } }