/*
* $Id$
* This file is a part of the Arakhne Foundation Classes, http://www.arakhne.org/afc
*
* Copyright (c) 2000-2012 Stephane GALLAND.
* Copyright (c) 2005-10, Multiagent Team, Laboratoire Systemes et Transports,
* Universite de Technologie de Belfort-Montbeliard.
* Copyright (c) 2013-2016 The original authors, and other authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.arakhne.afc.math.geometry.d3.d;
import org.eclipse.xtext.xbase.lib.Pure;
import org.arakhne.afc.math.geometry.d3.Point3D;
import org.arakhne.afc.math.geometry.d3.afp.RectangularPrism3afp;
/** A rectangle with 2 double precision floating-point numbers.
*
* @author $Author: sgalland$
* @author $Author: tpiotrow$
* @version $FullVersion$
* @mavengroupid $GroupId$
* @mavenartifactid $ArtifactId$
* @since 13.0
*/
public class RectangularPrism3d extends AbstractShape3d<RectangularPrism3d>
implements RectangularPrism3afp<Shape3d<?>, RectangularPrism3d, PathElement3d, Point3d, Vector3d, RectangularPrism3d> {
private static final long serialVersionUID = -2138921378214589458L;
private double minx;
private double miny;
private double minz;
private double maxx;
private double maxy;
private double maxz;
/** Construct an empty rectangular prism.
*/
public RectangularPrism3d() {
super();
}
/** Construct a rectangular prism with the given minimum and maxium corners.
*
* @param min is the min corner of the rectangular prism.
* @param max is the max corner of the rectangular prism.
*/
public RectangularPrism3d(Point3D<?, ?> min, Point3D<?, ?> max) {
setFromCorners(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
}
/** Construct a rectangle with the given minimum corner and sizes.
* @param x x coordinate of the minimum corner.
* @param y y coordinate of the minimum corner.
* @param z z coordinate of the minimum corner.
* @param width width of the rectangular prism.
* @param height height of the rectangular prism.
* @param depth depth of the rectangular prism.
*/
public RectangularPrism3d(double x, double y, double z, double width, double height, double depth) {
setFromCorners(x, y, z, x + width, y + height, z + depth);
}
/** Constructor by copy.
* @param rectangularPrism the rectangular prism to copy.
*/
public RectangularPrism3d(RectangularPrism3d rectangularPrism) {
set(rectangularPrism);
}
@Override
public void setFromCorners(double x1, double y1, double z1, double x2, double y2, double z2) {
final double a;
final double b;
final double c;
final double d;
final double e;
final double f;
if (x1 <= x2) {
a = x1;
b = x2;
} else {
a = x2;
b = x1;
}
if (y1 <= y2) {
c = y1;
d = y2;
} else {
c = y2;
d = y1;
}
if (z1 <= z2) {
e = z1;
f = z2;
} else {
e = z2;
f = z1;
}
if (this.minx != a || this.maxx != b || this.miny != c || this.maxy != d || this.minz != e || this.maxz != f) {
this.minx = a;
this.maxx = b;
this.miny = c;
this.maxy = d;
this.minz = e;
this.maxz = f;
fireGeometryChange();
}
}
@Pure
@Override
public double getMinX() {
return this.minx;
}
@Override
public void setMinX(double x) {
if (this.minx != x) {
this.minx = x;
if (this.maxx < x) {
this.maxx = x;
}
fireGeometryChange();
}
}
@Pure
@Override
public double getMaxX() {
return this.maxx;
}
@Override
public void setMaxX(double x) {
if (this.maxx != x) {
this.maxx = x;
if (this.minx > x) {
this.minx = x;
}
fireGeometryChange();
}
}
@Pure
@Override
public double getMinY() {
return this.miny;
}
@Override
public void setMinY(double y) {
if (this.miny != y) {
this.miny = y;
if (this.maxy < y) {
this.maxy = y;
}
fireGeometryChange();
}
}
@Pure
@Override
public double getMaxY() {
return this.maxy;
}
@Override
public void setMaxY(double y) {
if (this.maxy != y) {
this.maxy = y;
if (this.miny > y) {
this.miny = y;
}
fireGeometryChange();
}
}
@Pure
@Override
public double getMinZ() {
return this.minz;
}
@Override
public void setMinZ(double z) {
if (this.minz != z) {
this.minz = z;
if (this.maxz < z) {
this.maxz = z;
}
fireGeometryChange();
}
}
@Pure
@Override
public double getMaxZ() {
return this.maxz;
}
@Override
public void setMaxZ(double z) {
if (this.maxz != z) {
this.maxz = z;
if (this.minz > z) {
this.minz = z;
}
fireGeometryChange();
}
}
@Pure
@Override
public int hashCode() {
long bits = 1;
bits = 31 * bits + Double.doubleToLongBits(this.minx);
bits = 31 * bits + Double.doubleToLongBits(this.miny);
bits = 31 * bits + Double.doubleToLongBits(this.minz);
bits = 31 * bits + Double.doubleToLongBits(this.maxx);
bits = 31 * bits + Double.doubleToLongBits(this.maxy);
bits = 31 * bits + Double.doubleToLongBits(this.maxz);
final int b = (int) bits;
return b ^ (b >> 31);
}
}