package net.sf.robocode.battle.peer;
import java.awt.geom.Line2D;
import java.util.List;
import robocode.control.snapshot.BulletState;
public interface ProjectilePeer {
public void checkCollision(List<? extends ProjectilePeer> projectiles);
public abstract int getId();
public abstract double getHeading();
public abstract RobotPeer getOwner();
public abstract double getPower();
public abstract RobotPeer getVictim();
public abstract double getX();
public abstract double getY();
public abstract double getLastX();
public abstract double getLastY();
public abstract double getPaintX();
public abstract double getPaintY();
public abstract boolean isActive();
public abstract int getColor();
public abstract void setHeading(double newHeading);
public abstract void setPower(double newPower);
public abstract void setVictim(RobotPeer newVictim);
public abstract void setX(double newX);
public abstract void setY(double newY);
public abstract void update(List<RobotPeer> robots, List<? extends ProjectilePeer> projectiles);
public abstract void nextFrame();
public abstract int getExplosionImageIndex();
public abstract Line2D.Double getBoundingLine();
public abstract BulletState getState();
public abstract void setState(BulletState bulletState);
public abstract int getFrame();
public abstract void setFrame(int frame);
}