/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Pavel Savara * - Initial implementation * Flemming N. Larsen * - Javadocs *******************************************************************************/ package robocode.control.events; import robocode.control.snapshot.ITurnSnapshot; /** * A TurnEndedEvent is sent to {@link IBattleListener#onTurnEnded(TurnEndedEvent) * onTurnEnded()} when the current turn in a battle round is ended. * * @see IBattleListener * @see TurnStartedEvent * * @author Pavel Savara (original) * @author Flemming N. Larsen (contributor) * * @since 1.6.2 */ public class TurnEndedEvent extends BattleEvent { private final ITurnSnapshot turnSnapshot; /** * Called by the game to create a new TurnEndedEvent. * Please don't use this constructor as it might change. * * @param turnSnapshot a snapshot of the turn that has ended. */ public TurnEndedEvent(ITurnSnapshot turnSnapshot) { super(); this.turnSnapshot = turnSnapshot; } /** * Returns a snapshot of the turn that has ended. * * @return a snapshot of the turn that has ended. */ public ITurnSnapshot getTurnSnapshot() { return turnSnapshot; } }