/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Pavel Savara * - Initial implementation * Flemming N. Larsen * - Javadocs *******************************************************************************/ package robocode.control.events; /** * A BattlePausedEvent is sent to {@link IBattleListener#onBattlePaused(BattlePausedEvent) * onBattlePaused()} when a battle has been paused. * * @see IBattleListener * @see BattleResumedEvent * * @author Pavel Savara (original) * @author Flemming N. Larsen (contributor) * * @since 1.6.2 */ public class BattlePausedEvent extends BattleEvent { /** * Called by the game to create a new BattlePausedEvent. * Please don't use this constructor as it might change. */ public BattlePausedEvent() { super(); } }