/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Flemming N. Larsen * - Initial implementation *******************************************************************************/ package robocode; import net.sf.robocode.peer.IRobotStatics; import net.sf.robocode.serialization.ISerializableHelper; import net.sf.robocode.serialization.RbSerializer; import robocode.robotinterfaces.IBasicEvents; import robocode.robotinterfaces.IBasicEvents3; import robocode.robotinterfaces.IBasicRobot; import java.awt.*; import java.nio.ByteBuffer; /** * A RoundEndedEvent is sent to {@link Robot#onRoundEnded(RoundEndedEvent) * onRoundEnded()} when a round has ended. * You can use the information contained in this event to determine which round that has ended. * * @author Flemming N. Larsen (original) * @see Robot#onRoundEnded(RoundEndedEvent) * @since 1.7.2 */ public final class RoundEndedEvent extends Event { private static final long serialVersionUID = 1L; private final static int DEFAULT_PRIORITY = 110; // System event -> cannot be changed! private final int round; private final int turns; private final int totalTurns; /** * Called by the game to create a new RoundEndedEvent. * * @param round the round that has ended (zero-indexed). * @param turns the number of turns that this round reached. * @param totalTurns the total number of turns reached in the battle when this round ended. */ public RoundEndedEvent(int round, int turns, int totalTurns) { this.round = round; this.turns = turns; this.totalTurns = totalTurns; } /** * Returns the round that ended (zero-indexed). * * @return the round that ended (zero-indexed). */ public int getRound() { return round; } /** * Returns the number of turns that this round reached. * * @return the number of turns that this round reached. */ public int getTurns() { return turns; } /** * Returns the total number of turns reached in the battle when this round ended. * * @return the total number of turns reached in the battle when this round ended. */ public int getTotalTurns() { return totalTurns; } /** * {@inheritDoc} */ @Override final int getDefaultPriority() { return DEFAULT_PRIORITY; } /** * {@inheritDoc} */ @Override public final int getPriority() { return DEFAULT_PRIORITY; } /** * {@inheritDoc} */ @Override final void dispatch(IBasicRobot robot, IRobotStatics statics, Graphics2D graphics) { if (robot != null) { IBasicEvents listener = robot.getBasicEventListener(); if (listener != null && IBasicEvents3.class.isAssignableFrom(listener.getClass())) { ((IBasicEvents3) listener).onRoundEnded(this); } } } /** * {@inheritDoc} */ @Override final boolean isCriticalEvent() { return true; } /** * {@inheritDoc} */ @Override byte getSerializationType() { return RbSerializer.RoundEndedEvent_TYPE; } static ISerializableHelper createHiddenSerializer() { return new SerializableHelper(); } private static class SerializableHelper implements ISerializableHelper { public int sizeOf(RbSerializer serializer, Object object) { return RbSerializer.SIZEOF_TYPEINFO + 3 * RbSerializer.SIZEOF_INT; } public void serialize(RbSerializer serializer, ByteBuffer buffer, Object object) { RoundEndedEvent event = (RoundEndedEvent) object; serializer.serialize(buffer, event.round); serializer.serialize(buffer, event.turns); serializer.serialize(buffer, event.totalTurns); } public Object deserialize(RbSerializer serializer, ByteBuffer buffer) { int round = serializer.deserializeInt(buffer); int turns = serializer.deserializeInt(buffer); int totalTurns = serializer.deserializeInt(buffer); return new RoundEndedEvent(round, turns, totalTurns); } } }