/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Mathew A. Nelson * - Initial API and implementation * Flemming N. Larsen * - Updated Javadocs *******************************************************************************/ package robocode; import net.sf.robocode.peer.IRobotStatics; import net.sf.robocode.serialization.ISerializableHelper; import net.sf.robocode.serialization.RbSerializer; import robocode.robotinterfaces.IBasicEvents; import robocode.robotinterfaces.IBasicRobot; import java.awt.*; import java.nio.ByteBuffer; /** * A HitWallEvent is sent to {@link Robot#onHitWall(HitWallEvent) onHitWall()} * when you collide a wall. * You can use the information contained in this event to determine what to do. * * @author Mathew A. Nelson (original) */ public final class HitWallEvent extends Event { private static final long serialVersionUID = 1L; private final static int DEFAULT_PRIORITY = 30; private final double bearing; /** * Called by the game to create a new HitWallEvent. * * @param bearing the bearing to the wall that your robot hit, in radians */ public HitWallEvent(double bearing) { this.bearing = bearing; } /** * Returns the bearing to the wall you hit, relative to your robot's * heading, in degrees (-180 <= getBearing() < 180) * * @return the bearing to the wall you hit, in degrees */ public double getBearing() { return bearing * 180.0 / Math.PI; } /** * @return the bearing to the wall you hit, in degrees * @deprecated Use {@link #getBearing()} instead. */ @Deprecated public double getBearingDegrees() { return getBearing(); } /** * Returns the bearing to the wall you hit, relative to your robot's * heading, in radians (-PI <= getBearingRadians() < PI) * * @return the bearing to the wall you hit, in radians */ public double getBearingRadians() { return bearing; } /** * {@inheritDoc} */ @Override final int getDefaultPriority() { return DEFAULT_PRIORITY; } /** * {@inheritDoc} */ @Override final void dispatch(IBasicRobot robot, IRobotStatics statics, Graphics2D graphics) { IBasicEvents listener = robot.getBasicEventListener(); if (listener != null) { listener.onHitWall(this); } } /** * {@inheritDoc} */ @Override byte getSerializationType() { return RbSerializer.HitWallEvent_TYPE; } static ISerializableHelper createHiddenSerializer() { return new SerializableHelper(); } private static class SerializableHelper implements ISerializableHelper { public int sizeOf(RbSerializer serializer, Object object) { return RbSerializer.SIZEOF_TYPEINFO + RbSerializer.SIZEOF_DOUBLE; } public void serialize(RbSerializer serializer, ByteBuffer buffer, Object object) { HitWallEvent obj = (HitWallEvent) object; serializer.serialize(buffer, obj.bearing); } public Object deserialize(RbSerializer serializer, ByteBuffer buffer) { double bearing = buffer.getDouble(); return new HitWallEvent(bearing); } } }