/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Pavel Savara * - Initial implementation * Flemming N. Larsen * - Javadocs *******************************************************************************/ package robocode.control.events; /** * A BattleResumedEvent is sent to {@link IBattleListener#onBattleResumed(BattleResumedEvent) * onBattleResumed()} when a battle has been resumed (after having been paused). * * @see IBattleListener * @see BattlePausedEvent * * @author Pavel Savara (original) * @author Flemming N. Larsen (contributor) * * @since 1.6.2 */ public class BattleResumedEvent extends BattleEvent { /** * Called by the game to create a new BattleResumedEvent. * Please don't use this constructor as it might change. */ public BattleResumedEvent() { super(); } }