/* -*- tab-width: 4 -*-
*
* Electric(tm) VLSI Design System
*
* File: FlagJob.java
*
* Copyright (c) 2003, Oracle and/or its affiliates. All rights reserved.
*
* Electric(tm) is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Electric(tm) is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Electric(tm); see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, Mass 02111-1307, USA.
*/
package com.sun.electric.tool.generator.flag;
import com.sun.electric.database.hierarchy.Cell;
import com.sun.electric.database.network.NetworkTool;
import com.sun.electric.tool.Job;
import com.sun.electric.tool.JobException;
import com.sun.electric.tool.ncc.basic.CellContext;
import com.sun.electric.tool.ncc.basic.NccUtils;
import com.sun.electric.tool.routing.SeaOfGates;
/** This class handles the "Job" aspects of the Infinity layout generator */
public class FlagJob extends Job {
static final long serialVersionUID = 0;
static private void prln(String msg) {System.out.println(msg);}
private SeaOfGates.SeaOfGatesOptions prefs;
public FlagJob() {
super ("Generate layout for Infinity", NetworkTool.getNetworkTool(),
Job.Type.CHANGE, null, null, Job.Priority.ANALYSIS);
prefs = new SeaOfGates.SeaOfGatesOptions();
prefs.getOptionsFromPreferences();
startJob();
}
@Override
public boolean doIt() throws JobException {
// figure out what to work on
CellContext cc = NccUtils.getCurrentCellContext();
if (cc==null) return true;
Cell cell = cc.cell;
if (!cell.isSchematic()) {
prln("Current cell must be a schematic for which you wish to generate Infinity layout");
return true;
}
new Flag(cell, this, prefs);
return true;
}
}