/* -*- tab-width: 4 -*- * * Electric(tm) VLSI Design System * * File: FlagJob.java * * Copyright (c) 2003, Oracle and/or its affiliates. All rights reserved. * * Electric(tm) is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * Electric(tm) is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Electric(tm); see the file COPYING. If not, write to * the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, Mass 02111-1307, USA. */ package com.sun.electric.tool.generator.flag; import com.sun.electric.database.hierarchy.Cell; import com.sun.electric.database.network.NetworkTool; import com.sun.electric.tool.Job; import com.sun.electric.tool.JobException; import com.sun.electric.tool.ncc.basic.CellContext; import com.sun.electric.tool.ncc.basic.NccUtils; import com.sun.electric.tool.routing.SeaOfGates; /** This class handles the "Job" aspects of the Infinity layout generator */ public class FlagJob extends Job { static final long serialVersionUID = 0; static private void prln(String msg) {System.out.println(msg);} private SeaOfGates.SeaOfGatesOptions prefs; public FlagJob() { super ("Generate layout for Infinity", NetworkTool.getNetworkTool(), Job.Type.CHANGE, null, null, Job.Priority.ANALYSIS); prefs = new SeaOfGates.SeaOfGatesOptions(); prefs.getOptionsFromPreferences(); startJob(); } @Override public boolean doIt() throws JobException { // figure out what to work on CellContext cc = NccUtils.getCurrentCellContext(); if (cc==null) return true; Cell cell = cc.cell; if (!cell.isSchematic()) { prln("Current cell must be a schematic for which you wish to generate Infinity layout"); return true; } new Flag(cell, this, prefs); return true; } }