/*******************************************************************************
* This file is part of logisim-evolution.
*
* logisim-evolution is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* logisim-evolution is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>.
*
* Original code by Carl Burch (http://www.cburch.com), 2011.
* Subsequent modifications by :
* + Haute École Spécialisée Bernoise
* http://www.bfh.ch
* + Haute École du paysage, d'ingénierie et d'architecture de Genève
* http://hepia.hesge.ch/
* + Haute École d'Ingénierie et de Gestion du Canton de Vaud
* http://www.heig-vd.ch/
* The project is currently maintained by :
* + REDS Institute - HEIG-VD
* Yverdon-les-Bains, Switzerland
* http://reds.heig-vd.ch
*******************************************************************************/
package com.cburch.logisim.tools;
import java.awt.Cursor;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
import java.util.Set;
import com.cburch.logisim.LogisimVersion;
import com.cburch.logisim.comp.Component;
import com.cburch.logisim.comp.ComponentDrawContext;
import com.cburch.logisim.data.Attribute;
import com.cburch.logisim.data.AttributeDefaultProvider;
import com.cburch.logisim.data.AttributeSet;
import com.cburch.logisim.gui.main.Canvas;
//
// DRAWING TOOLS
//
public abstract class Tool implements AttributeDefaultProvider {
private static Cursor dflt_cursor = Cursor
.getPredefinedCursor(Cursor.CROSSHAIR_CURSOR);
public Tool cloneTool() {
return this;
}
public void deselect(Canvas canvas) {
}
public void draw(Canvas canvas, ComponentDrawContext context) {
draw(context);
}
// This was the draw method until 2.0.4 - As of 2.0.5, you should
// use the other draw method.
public void draw(ComponentDrawContext context) {
}
public AttributeSet getAttributeSet() {
return null;
}
public AttributeSet getAttributeSet(Canvas canvas) {
return getAttributeSet();
}
public Cursor getCursor() {
return dflt_cursor;
}
public Object getDefaultAttributeValue(Attribute<?> attr, LogisimVersion ver) {
return null;
}
public abstract String getDescription();
public abstract String getDisplayName();
public Set<Component> getHiddenComponents(Canvas canvas) {
return null;
}
public abstract String getName();
public boolean isAllDefaultValues(AttributeSet attrs, LogisimVersion ver) {
return false;
}
public void keyPressed(Canvas canvas, KeyEvent e) {
}
public void keyReleased(Canvas canvas, KeyEvent e) {
}
public void keyTyped(Canvas canvas, KeyEvent e) {
}
public void mouseDragged(Canvas canvas, Graphics g, MouseEvent e) {
}
public void mouseEntered(Canvas canvas, Graphics g, MouseEvent e) {
}
public void mouseExited(Canvas canvas, Graphics g, MouseEvent e) {
}
public void mouseMoved(Canvas canvas, Graphics g, MouseEvent e) {
}
public void mousePressed(Canvas canvas, Graphics g, MouseEvent e) {
}
public void mouseReleased(Canvas canvas, Graphics g, MouseEvent e) {
}
public void paintIcon(ComponentDrawContext c, int x, int y) {
}
public void select(Canvas canvas) {
}
public void setAttributeSet(AttributeSet attrs) {
}
public boolean sharesSource(Tool other) {
return this == other;
}
@Override
public String toString() {
return getName();
}
}