/******************************************************************************* * This file is part of logisim-evolution. * * logisim-evolution is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * logisim-evolution is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>. * * Original code by Carl Burch (http://www.cburch.com), 2011. * Subsequent modifications by : * + Haute École Spécialisée Bernoise * http://www.bfh.ch * + Haute École du paysage, d'ingénierie et d'architecture de Genève * http://hepia.hesge.ch/ * + Haute École d'Ingénierie et de Gestion du Canton de Vaud * http://www.heig-vd.ch/ * The project is currently maintained by : * + REDS Institute - HEIG-VD * Yverdon-les-Bains, Switzerland * http://reds.heig-vd.ch *******************************************************************************/ package com.cburch.logisim.tools; import java.awt.Cursor; import java.awt.Graphics; import java.awt.event.KeyEvent; import java.awt.event.MouseEvent; import java.util.Set; import com.cburch.logisim.LogisimVersion; import com.cburch.logisim.comp.Component; import com.cburch.logisim.comp.ComponentDrawContext; import com.cburch.logisim.data.Attribute; import com.cburch.logisim.data.AttributeDefaultProvider; import com.cburch.logisim.data.AttributeSet; import com.cburch.logisim.gui.main.Canvas; // // DRAWING TOOLS // public abstract class Tool implements AttributeDefaultProvider { private static Cursor dflt_cursor = Cursor .getPredefinedCursor(Cursor.CROSSHAIR_CURSOR); public Tool cloneTool() { return this; } public void deselect(Canvas canvas) { } public void draw(Canvas canvas, ComponentDrawContext context) { draw(context); } // This was the draw method until 2.0.4 - As of 2.0.5, you should // use the other draw method. public void draw(ComponentDrawContext context) { } public AttributeSet getAttributeSet() { return null; } public AttributeSet getAttributeSet(Canvas canvas) { return getAttributeSet(); } public Cursor getCursor() { return dflt_cursor; } public Object getDefaultAttributeValue(Attribute<?> attr, LogisimVersion ver) { return null; } public abstract String getDescription(); public abstract String getDisplayName(); public Set<Component> getHiddenComponents(Canvas canvas) { return null; } public abstract String getName(); public boolean isAllDefaultValues(AttributeSet attrs, LogisimVersion ver) { return false; } public void keyPressed(Canvas canvas, KeyEvent e) { } public void keyReleased(Canvas canvas, KeyEvent e) { } public void keyTyped(Canvas canvas, KeyEvent e) { } public void mouseDragged(Canvas canvas, Graphics g, MouseEvent e) { } public void mouseEntered(Canvas canvas, Graphics g, MouseEvent e) { } public void mouseExited(Canvas canvas, Graphics g, MouseEvent e) { } public void mouseMoved(Canvas canvas, Graphics g, MouseEvent e) { } public void mousePressed(Canvas canvas, Graphics g, MouseEvent e) { } public void mouseReleased(Canvas canvas, Graphics g, MouseEvent e) { } public void paintIcon(ComponentDrawContext c, int x, int y) { } public void select(Canvas canvas) { } public void setAttributeSet(AttributeSet attrs) { } public boolean sharesSource(Tool other) { return this == other; } @Override public String toString() { return getName(); } }