/******************************************************************************* * This file is part of logisim-evolution. * * logisim-evolution is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * logisim-evolution is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>. * * Original code by Carl Burch (http://www.cburch.com), 2011. * Subsequent modifications by : * + Haute École Spécialisée Bernoise * http://www.bfh.ch * + Haute École du paysage, d'ingénierie et d'architecture de Genève * http://hepia.hesge.ch/ * + Haute École d'Ingénierie et de Gestion du Canton de Vaud * http://www.heig-vd.ch/ * The project is currently maintained by : * + REDS Institute - HEIG-VD * Yverdon-les-Bains, Switzerland * http://reds.heig-vd.ch *******************************************************************************/ package com.cburch.logisim.gui.appear; import java.util.ArrayList; import java.util.Collection; import java.util.Map; import com.cburch.draw.canvas.Selection; import com.cburch.draw.model.CanvasModel; import com.cburch.draw.model.CanvasObject; import com.cburch.draw.util.ZOrder; import com.cburch.logisim.circuit.appear.AppearanceAnchor; import com.cburch.logisim.data.Direction; import com.cburch.logisim.data.Location; import com.cburch.logisim.proj.Action; import com.cburch.logisim.proj.Project; import com.cburch.logisim.util.StringGetter; class SelectionAction extends Action { private StringGetter displayName; private AppearanceCanvas canvas; private CanvasModel canvasModel; private Map<CanvasObject, Integer> toRemove; private Collection<CanvasObject> toAdd; private Collection<CanvasObject> oldSelection; private Collection<CanvasObject> newSelection; private Location anchorNewLocation; private Direction anchorNewFacing; private Location anchorOldLocation; private Direction anchorOldFacing; public SelectionAction(AppearanceCanvas canvas, StringGetter displayName, Collection<CanvasObject> toRemove, Collection<CanvasObject> toAdd, Collection<CanvasObject> newSelection, Location anchorLocation, Direction anchorFacing) { this.canvas = canvas; this.canvasModel = canvas.getModel(); this.displayName = displayName; this.toRemove = toRemove == null ? null : ZOrder.getZIndex(toRemove, canvasModel); this.toAdd = toAdd; this.oldSelection = new ArrayList<CanvasObject>(canvas.getSelection() .getSelected()); this.newSelection = newSelection; this.anchorNewLocation = anchorLocation; this.anchorNewFacing = anchorFacing; } @Override public void doIt(Project proj) { Selection sel = canvas.getSelection(); sel.clearSelected(); if (toRemove != null) canvasModel.removeObjects(toRemove.keySet()); int dest = AppearanceCanvas.getMaxIndex(canvasModel) + 1; if (toAdd != null) canvasModel.addObjects(dest, toAdd); AppearanceAnchor anchor = findAnchor(canvasModel); if (anchor != null && anchorNewLocation != null) { anchorOldLocation = anchor.getLocation(); anchor.translate( anchorNewLocation.getX() - anchorOldLocation.getX(), anchorNewLocation.getY() - anchorOldLocation.getY()); } if (anchor != null && anchorNewFacing != null) { anchorOldFacing = anchor.getFacing(); anchor.setValue(AppearanceAnchor.FACING, anchorNewFacing); } sel.setSelected(newSelection, true); canvas.repaint(); } private AppearanceAnchor findAnchor(CanvasModel canvasModel) { for (Object o : canvasModel.getObjectsFromTop()) { if (o instanceof AppearanceAnchor) { return (AppearanceAnchor) o; } } return null; } @Override public String getName() { return displayName.toString(); } @Override public void undo(Project proj) { AppearanceAnchor anchor = findAnchor(canvasModel); if (anchor != null && anchorOldLocation != null) { anchor.translate( anchorOldLocation.getX() - anchorNewLocation.getX(), anchorOldLocation.getY() - anchorNewLocation.getY()); } if (anchor != null && anchorOldFacing != null) { anchor.setValue(AppearanceAnchor.FACING, anchorOldFacing); } Selection sel = canvas.getSelection(); sel.clearSelected(); if (toAdd != null) canvasModel.removeObjects(toAdd); if (toRemove != null) canvasModel.addObjects(toRemove); sel.setSelected(oldSelection, true); canvas.repaint(); } }