/******************************************************************************* * This file is part of logisim-evolution. * * logisim-evolution is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * logisim-evolution is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>. * * Original code by Carl Burch (http://www.cburch.com), 2011. * Subsequent modifications by : * + Haute École Spécialisée Bernoise * http://www.bfh.ch * + Haute École du paysage, d'ingénierie et d'architecture de Genève * http://hepia.hesge.ch/ * + Haute École d'Ingénierie et de Gestion du Canton de Vaud * http://www.heig-vd.ch/ * The project is currently maintained by : * + REDS Institute - HEIG-VD * Yverdon-les-Bains, Switzerland * http://reds.heig-vd.ch *******************************************************************************/ package com.cburch.draw.model; import java.awt.Graphics; import java.util.List; import com.cburch.logisim.data.Attribute; import com.cburch.logisim.data.AttributeSet; import com.cburch.logisim.data.Bounds; import com.cburch.logisim.data.Location; public interface CanvasObject { public abstract Handle canDeleteHandle(Location desired); public abstract Handle canInsertHandle(Location desired); public abstract boolean canMoveHandle(Handle handle); public abstract boolean canRemove(); public abstract CanvasObject clone(); public abstract boolean contains(Location loc, boolean assumeFilled); public Handle deleteHandle(Handle handle); public abstract AttributeSet getAttributeSet(); public abstract Bounds getBounds(); public abstract String getDisplayName(); public abstract List<Handle> getHandles(HandleGesture gesture); public abstract <V> V getValue(Attribute<V> attr); public void insertHandle(Handle desired, Handle previous); public abstract boolean matches(CanvasObject other); public abstract int matchesHashCode(); public Handle moveHandle(HandleGesture gesture); public abstract boolean overlaps(CanvasObject other); public abstract void paint(Graphics g, HandleGesture gesture); public <V> void setValue(Attribute<V> attr, V value); public void translate(int dx, int dy); }