/*******************************************************************************
* This file is part of logisim-evolution.
*
* logisim-evolution is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* logisim-evolution is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with logisim-evolution. If not, see <http://www.gnu.org/licenses/>.
*
* Original code by Carl Burch (http://www.cburch.com), 2011.
* Subsequent modifications by :
* + Haute École Spécialisée Bernoise
* http://www.bfh.ch
* + Haute École du paysage, d'ingénierie et d'architecture de Genève
* http://hepia.hesge.ch/
* + Haute École d'Ingénierie et de Gestion du Canton de Vaud
* http://www.heig-vd.ch/
* The project is currently maintained by :
* + REDS Institute - HEIG-VD
* Yverdon-les-Bains, Switzerland
* http://reds.heig-vd.ch
*******************************************************************************/
package com.cburch.draw.model;
import java.awt.Graphics;
import java.util.List;
import com.cburch.logisim.data.Attribute;
import com.cburch.logisim.data.AttributeSet;
import com.cburch.logisim.data.Bounds;
import com.cburch.logisim.data.Location;
public interface CanvasObject {
public abstract Handle canDeleteHandle(Location desired);
public abstract Handle canInsertHandle(Location desired);
public abstract boolean canMoveHandle(Handle handle);
public abstract boolean canRemove();
public abstract CanvasObject clone();
public abstract boolean contains(Location loc, boolean assumeFilled);
public Handle deleteHandle(Handle handle);
public abstract AttributeSet getAttributeSet();
public abstract Bounds getBounds();
public abstract String getDisplayName();
public abstract List<Handle> getHandles(HandleGesture gesture);
public abstract <V> V getValue(Attribute<V> attr);
public void insertHandle(Handle desired, Handle previous);
public abstract boolean matches(CanvasObject other);
public abstract int matchesHashCode();
public Handle moveHandle(HandleGesture gesture);
public abstract boolean overlaps(CanvasObject other);
public abstract void paint(Graphics g, HandleGesture gesture);
public <V> void setValue(Attribute<V> attr, V value);
public void translate(int dx, int dy);
}